Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-20 | SWORD25: Fix blitting code | johndoe123 | |
- Rename collectRenderQueue to preRender - Only do forceRefresh() in Panel::setColor() and Text::setText() if the new values are different - Move child object resorting from RenderObject::render() into RenderObject::preRender() | |||
2013-04-18 | ENGINES: Silence clang warning about unused private member _vm | Max Horn | |
This affects the Console / debugger classes of multiple engines. An alternative solution would have been to remove the unused _vm member vars. However, it seems likely that in the future, the _vm member could be useful for methods added to the console. So instead, we add a simple assert(_vm) to silence the clang warning. | |||
2013-04-18 | Merge branch 'master' of github.com:scummvm/scummvm into sword25-gfx | johndoe123 | |
2013-04-18 | SWORD25: Silence warning in the Lua code | Max Horn | |
This fixes warnings like this that crop up when compiling sword25 with Apple clang 4.2 (clang-425.0.28) (based on LLVM 3.2svn) | |||
2013-04-17 | SWORD25: Change absolute Z calculation to match that of absolute x/y; remove ↵ | johndoe123 | |
old comment | |||
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 | |
2013-02-03 | SWORD25: Fix some spacing in LUA | Filippos Karapetis | |
2013-02-03 | SWORD25: Replace calls to LUAI_THROW() with error() in LUA | Filippos Karapetis | |
This removes one of the uses of setjmp(), but its use in LUAI_TRY still remains | |||
2013-01-09 | SWORD25: Silence C++11 narrowing warnings. | Johannes Schickel | |
2012-12-13 | COMMON: Forbid symbols for the rest of is* from ctype.h. | Johannes Schickel | |
I also moved the isprint case to the correct position. This adds a FIXME to our lua code from sword25, which uses iscntrl directly. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-20 | SWORD25: Fix loading savegames on 64-bit archs. | upthorn | |
2012-08-20 | SWORD25: Improve sound persistence. | Alyssa Milburn | |
Keep track of volume/panning state, and don't restart sounds which already finished playing. | |||
2012-08-13 | VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder API | Matthew Hoops | |
2012-08-12 | VIDEO: Move TheoraDecoder to video/ | Matthew Hoops | |
2012-06-16 | SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-13 | SWORD25: Janitorial: Apply coding conventions | Strangerke | |
2012-05-28 | VIDEO: Add volume/balance control to VideoDecoder | Matthew Hoops | |
2012-05-12 | VIDEO: Change getElapsedTime() into getTime() | Matthew Hoops | |
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video. | |||
2012-04-22 | SWORD25: Correct stack dump debug function output. | D G Turner | |
This was introduced by the change from C++ output streams (<<) to Common::String output. Thanks to salty-horse for finding this. | |||
2012-04-05 | SWORD25: Do not cast away const qualifier. | Johannes Schickel | |
2012-03-20 | GRAPHICS: Move PNG to the ImageDecoder interface | Matthew Hoops | |
2012-03-17 | ALL: Use GCC_ATLEAST(). | Christoph Mallon | |
2012-03-13 | JANITORIAL: Replace (x ? false : true) by !(x). | Christoph Mallon | |
2012-02-26 | COMMON: Move Language and Platform functionality into separate files | Max Horn | |
2012-02-21 | Merge pull request #182 from fingolfin/forbid-ctype | Willem Jan Palenstijn | |
ALL: Avoid using is* macros from ctype.h | |||
2012-02-20 | COMMON: Move isFoo functions to namespace Common, add doxygen comments | Max Horn | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-02-15 | ALL: Avoid using is* macros from ctype.h | Max Horn | |
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them. | |||
2012-01-29 | SWORD25: Return 0 instead of false in Screenshot::createThumbnail. | Johannes Schickel | |
This should "fix" a g++ warning. | |||
2011-12-08 | SWORD25: Reduce usage of 'goto'. | D G Turner | |
Have refrained from changing the usage of 'goto' in the embedded LUA interpreter code for the time being, as this is still in flux due to the savegame issues. | |||
2011-11-27 | JANITORIAL: Remove extra semicolons. | Christoph Mallon | |
2011-11-26 | SWORD25: Add the Hungarian "psylog" version from bug #3428644 | Filippos Karapetis | |
2011-11-18 | SWORD25: Fixed the language of the Croatian version | Filippos Karapetis | |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel | |
This makes the name match with the name of the STL function with the same behavior. | |||
2011-10-24 | LAUNCHER: Add GUIO_NOASPECT to sword25 | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-08-07 | SWORD25: Make sure that id is always initialized in playSoundEx() | Filippos Karapetis | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-07 | JANITORIAL: Add missing NL at EOF. | Christoph Mallon | |
2011-07-10 | SWORD25: Removed custom endianness code in persistence code | Eugene Sandulenko | |
This is first step towards making saves portable. Binary footprint left intact, so the saves are compatible. | |||
2011-07-10 | SWORD25: Fix regression introduced in 5dd8f2575b0f | Eugene Sandulenko | |
Janitorial removed function call which had a side effect. Thus the actor image load code crashed. | |||
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn | |
2011-06-30 | ALL: Require DECLARE_SINGLETON to be used in the Common namepsace | Ori Avtalion | |
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning. | |||
2011-06-29 | SWORD25: removed useless warning in setVsync() | Eugene Sandulenko | |
2011-06-29 | SWORD25: Implement persistence functions for soundengine | Eugene Sandulenko | |
Now sound is properly saved/restored. Implemented savegame versioning. Compatibility with old saves pertained. | |||
2011-06-26 | SWORD25: Change unknow handle error into a warning | Thierry Crozat | |
Also add sanity checks when calling findHandle() in the SoundEngine. This fixes an issue when functions of SoundEngine are called on a sound that has already finished playing (the most common occurrences are calls to isSoundPlaying()). | |||
2011-06-26 | SWORD25: Fixed bug with concurrent sounds. Reported by criezy | Eugene Sandulenko | |
2011-06-26 | SWORD25: Fix bug with loading saves when some saves are missing | Eugene Sandulenko | |