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2010-10-12SWORD25: Converted the input engine to use the ScummVM event managerPaul Gilbert
svn-id: r53203
2010-10-12SWORD25: Converted Savegame Load/Save codePaul Gilbert
In addition to converting the loading/saving of savefiles to use the SaveFileManager interface, also converted the date/time code to use the ScummVM TimeDate structure. svn-id: r53202
2010-10-12SWORD25: Changing service registration to use replacement ScummVM Package ↵Paul Gilbert
Manager svn-id: r53201
2010-10-12SWORD25: Converted inputengine.cppPaul Gilbert
svn-id: r53200
2010-10-12SWORD25: Moved the Lua library into it's own namespacePaul Gilbert
Previously with some of the files I was leaving the #include references to the library inside the global namespace. However, since the engine itself is now inside a namespace, I had to do a lot of changes, such as lua_State to ::lua_State. This way is cleaner, and I just need to add a 'using namespace Lua' where needed. svn-id: r53198
2010-10-12SWORD25: Converted the math folder filesPaul Gilbert
svn-id: r53197
2010-10-12SWORD25: Converted Lua interface classesPaul Gilbert
svn-id: r53195
2010-10-12SWORD25: Reimplemented package manager for ScummVM using Common::ArchivePaul Gilbert
svn-id: r53194
2010-10-12SWORD25: Fix compilationEugene Sandulenko
svn-id: r53193
2010-10-12SWORD25: Removed leftover include referencesEugene Sandulenko
svn-id: r53192
2010-10-12SWORD25: get rid of custom md5.cpp and Windows-specific debug stuffEugene Sandulenko
All version ID generation is useless for ScummVM as we have our own clear versions. Thus removing all of that. svn-id: r53191
2010-10-12SWORD25: Update GUIOEugene Sandulenko
svn-id: r53190
2010-10-12SWORD25: Update detection to modern stateEugene Sandulenko
svn-id: r53189
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Converted the Resource ManagerPaul Gilbert
svn-id: r53187
2010-10-12SWORD25: Implemented ScummVM version of BS_FileSystemUtil interfacePaul Gilbert
svn-id: r53186
2010-10-12SWORD25: Added and fixed the remaining engine setup/execution/free codePaul Gilbert
svn-id: r53185
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184
2010-10-12SWORD25: Compilation fixesEugene Sandulenko
Majority of files now compile under Windoze. svn-id: r53182
2010-10-12SWORD25: Fixed rest of the include pathsEugene Sandulenko
svn-id: r53181
2010-10-12SWORD25: Path fixes for includesEugene Sandulenko
svn-id: r53180
2010-10-12SWORD25: Make couple file compilableEugene Sandulenko
svn-id: r53179
2010-10-12SWORD25: Moving Lua one level upEugene Sandulenko
svn-id: r53178
2010-10-12SWORD25: Remove main_win.cppEugene Sandulenko
svn-id: r53177
2010-10-12SWORD25: Remove memorydumper which is Windows-specificEugene Sandulenko
svn-id: r53176
2010-10-12SWORD25: Fix some includesEugene Sandulenko
svn-id: r53175
2010-10-12SWORD25: removed ASM usageEugene Sandulenko
svn-id: r53174
2010-10-12SWORD25: Removed cpuinfo.cpp fileEugene Sandulenko
svn-id: r53173
2010-10-12SWORD25: Added module.mkEugene Sandulenko
svn-id: r53172
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko
svn-id: r53171
2010-10-12SWORD25: Initial dummy engineEugene Sandulenko
svn-id: r53168