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path: root/engines/teenagent/inventory.cpp
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2009-09-26removed packed structs/direct read/writes, so the game should work on ↵Vladimir Menshakov
big-endian archs. svn-id: r44377
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
svn-id: r44098
2009-09-07play animation only when hoveredVladimir Menshakov
svn-id: r44005
2009-09-05made second chapter completable.Vladimir Menshakov
svn-id: r43966
2009-09-04TEEN: Some whitespace fixesMax Horn
svn-id: r43946
2009-09-04TEEN:Max Horn
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922