Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-26 | removed packed structs/direct read/writes, so the game should work on ↵ | Vladimir Menshakov | |
big-endian archs. svn-id: r44377 | |||
2009-09-15 | renamed constants to comply with the code convention. | Vladimir Menshakov | |
svn-id: r44109 | |||
2009-09-15 | TEEN: More code formatting & whitespace changes (automatically generated ↵ | Max Horn | |
with astyle) svn-id: r44101 | |||
2009-09-15 | adapted code to comply code formatting conventions. | Vladimir Menshakov | |
svn-id: r44098 | |||
2009-09-07 | play animation only when hovered | Vladimir Menshakov | |
svn-id: r44005 | |||
2009-09-05 | made second chapter completable. | Vladimir Menshakov | |
svn-id: r43966 | |||
2009-09-04 | TEEN: Some whitespace fixes | Max Horn | |
svn-id: r43946 | |||
2009-09-04 | TEEN: | Max Horn | |
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945 | |||
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov | |
svn-id: r43925 | |||
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov | |
svn-id: r43922 |