Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-18 | code convention fixes mentioned by Max Horn | Vladimir Menshakov | |
svn-id: r48296 | |||
2010-03-18 | removed 'varia.res' from the resident pack files | Vladimir Menshakov | |
svn-id: r48295 | |||
2010-02-07 | added background effect for the inventory items | Vladimir Menshakov | |
svn-id: r47980 | |||
2010-02-07 | do not trigger combine for the one object | Vladimir Menshakov | |
svn-id: r47975 | |||
2010-02-07 | process object callback both on left and right click. skip r-click callback ↵ | Vladimir Menshakov | |
for banknote. svn-id: r47970 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-08 | fixed inventory animation speed | Vladimir Menshakov | |
svn-id: r47148 | |||
2010-01-08 | added zero-object special case in combine table | Vladimir Menshakov | |
svn-id: r47147 | |||
2010-01-05 | separate timers for mark, scene and messages. | Vladimir Menshakov | |
svn-id: r47056 | |||
2009-12-01 | display '&' next to the object name as in original game. | Vladimir Menshakov | |
svn-id: r46226 | |||
2009-11-15 | hide mouse while displaying messages, hide item name while displaying item's ↵ | Vladimir Menshakov | |
description. svn-id: r45925 | |||
2009-11-15 | do not close inventory while displaying `examine` message. | Vladimir Menshakov | |
svn-id: r45924 | |||
2009-11-09 | do not trigger examine object while inventory is inactive | Vladimir Menshakov | |
svn-id: r45773 | |||
2009-11-08 | implemented mouse-rock-glue time challenge | Vladimir Menshakov | |
svn-id: r45767 | |||
2009-11-08 | removed font::color, added debugger console with ↵ | Vladimir Menshakov | |
enable_object/disable_object commands. svn-id: r45755 | |||
2009-10-31 | fixed bird-assert from chapter 1 | Vladimir Menshakov | |
svn-id: r45577 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-26 | removed packed structs/direct read/writes, so the game should work on ↵ | Vladimir Menshakov | |
big-endian archs. svn-id: r44377 | |||
2009-09-15 | renamed constants to comply with the code convention. | Vladimir Menshakov | |
svn-id: r44109 | |||
2009-09-15 | TEEN: More code formatting & whitespace changes (automatically generated ↵ | Max Horn | |
with astyle) svn-id: r44101 | |||
2009-09-15 | adapted code to comply code formatting conventions. | Vladimir Menshakov | |
svn-id: r44098 | |||
2009-09-07 | play animation only when hovered | Vladimir Menshakov | |
svn-id: r44005 | |||
2009-09-05 | made second chapter completable. | Vladimir Menshakov | |
svn-id: r43966 | |||
2009-09-04 | TEEN: Some whitespace fixes | Max Horn | |
svn-id: r43946 | |||
2009-09-04 | TEEN: | Max Horn | |
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945 | |||
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov | |
svn-id: r43925 | |||
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov | |
svn-id: r43922 |