Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-21 | preload inventory graphics on load | Vladimir Menshakov | |
svn-id: r48350 | |||
2010-03-20 | fixed inventory object overflow | Vladimir Menshakov | |
svn-id: r48341 | |||
2010-03-20 | flush inventory items on savegame load, fixing invalid item tiles after ↵ | Vladimir Menshakov | |
multiple loads. svn-id: r48325 | |||
2010-03-18 | removed 'varia.res' from the resident pack files | Vladimir Menshakov | |
svn-id: r48295 | |||
2010-02-07 | added background effect for the inventory items | Vladimir Menshakov | |
svn-id: r47980 | |||
2010-02-07 | committed missing file | Vladimir Menshakov | |
svn-id: r47971 | |||
2010-01-08 | fixed inventory animation speed | Vladimir Menshakov | |
svn-id: r47148 | |||
2009-10-31 | fixed bird-assert from chapter 1 | Vladimir Menshakov | |
svn-id: r45577 | |||
2009-09-26 | removed packed structs/direct read/writes, so the game should work on ↵ | Vladimir Menshakov | |
big-endian archs. svn-id: r44377 | |||
2009-09-15 | TEEN: More code formatting & whitespace changes (automatically generated ↵ | Max Horn | |
with astyle) svn-id: r44101 | |||
2009-09-15 | adapted code to comply code formatting conventions. | Vladimir Menshakov | |
svn-id: r44098 | |||
2009-09-04 | TEEN: | Max Horn | |
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945 | |||
2009-09-04 | TEEN: Fix header file guards to match our conventions | Max Horn | |
svn-id: r43944 | |||
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov | |
svn-id: r43925 | |||
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov | |
svn-id: r43922 |