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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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teenagent
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objects.h
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Author
2009-11-14
stick to the closest points to the destination instead of walkboxes' centers
Vladimir Menshakov
2009-11-14
made rects signed
Vladimir Menshakov
2009-11-12
fixed intersects functions
Vladimir Menshakov
2009-11-08
implemented mouse-rock-glue time challenge
Vladimir Menshakov
2009-11-07
added actor position, orientation and dump() to hotspot struct
Vladimir Menshakov
2009-11-07
"constify" dump and save methods, added intersects_hline/intersects_vline
Vladimir Menshakov
2009-10-16
removed MemoryReadStreamEndian, used regular memory stream classes.
Vladimir Menshakov
2009-09-27
added save()'s where needed
Vladimir Menshakov
2009-09-26
removed packed structs/direct read/writes, so the game should work on big-end...
Vladimir Menshakov
2009-09-15
renamed constants to comply with the code convention.
Vladimir Menshakov
2009-09-15
TEEN: More code formatting & whitespace changes (automatically generated with...
Max Horn
2009-09-08
added actor-walkbox position correction
Vladimir Menshakov
2009-09-07
made game completable
Vladimir Menshakov
2009-09-04
TEEN:
Max Horn
2009-09-04
TEEN: Fix header file guards to match our conventions
Max Horn
2009-09-03
fixed engines order, added svn:keywords properties.
Vladimir Menshakov
2009-09-03
imported teenagent engine sources.
Vladimir Menshakov