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path: root/engines/teenagent/objects.h
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2016-05-03TEENAGENT: Proper initialization for Object structure.Eugene Sandulenko
2016-05-03TEENAGENT: Renames and cleanupEugene Sandulenko
2014-02-18TEENAGENT: Make GPL headers consistent in themselves.Johannes Schickel
2012-10-09TEENAGENT: Fix constant naming to comply with Coding Conventions.D G Turner
Adding missing CamelCase k-prefixes.
2012-09-24TEENAGENT: Cleanup Object classes.D G Turner
This removes the underscores in various variables as per project coding standard.
2012-07-28TEENAGENT: Add constant values for screen width and height.D G Turner
It is unlikely these will be changed, but the symbols make the code more readable.
2012-07-08TEENAGENT: Migrate engine to using debugflags.D G Turner
This required some restructuring of the header dependencies.
2011-10-23TEENAGENT: Improve code formatting.Johannes Schickel
I used astyle and fixed some incorrect changes from it manually.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-02added fadeout tablesVladimir Menshakov
svn-id: r46898
2009-12-12added Rect ctor from Common::RectVladimir Menshakov
svn-id: r46337
2009-12-12added debug level to the dump() methods.Vladimir Menshakov
svn-id: r46334
2009-12-07finally fixed pathfindingVladimir Menshakov
svn-id: r46287
2009-12-03added original-like pathfinding.Vladimir Menshakov
svn-id: r46244
2009-12-01find out the meaning of the rest 4 bytes in walkbox structureVladimir Menshakov
svn-id: r46228
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
svn-id: r45893
2009-11-14made rects signedVladimir Menshakov
svn-id: r45891
2009-11-12fixed intersects functionsVladimir Menshakov
svn-id: r45861
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
svn-id: r45767
2009-11-07added actor position, orientation and dump() to hotspot structVladimir Menshakov
svn-id: r45717
2009-11-07"constify" dump and save methods, added intersects_hline/intersects_vlineVladimir Menshakov
svn-id: r45715
2009-10-16removed MemoryReadStreamEndian, used regular memory stream classes.Vladimir Menshakov
svn-id: r45150
2009-09-27added save()'s where neededVladimir Menshakov
svn-id: r44389
2009-09-26removed packed structs/direct read/writes, so the game should work on ↵Vladimir Menshakov
big-endian archs. svn-id: r44377
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-08added actor-walkbox position correctionVladimir Menshakov
svn-id: r44013
2009-09-07made game completableVladimir Menshakov
svn-id: r44007
2009-09-04TEEN:Max Horn
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945
2009-09-04TEEN: Fix header file guards to match our conventionsMax Horn
svn-id: r43944
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922