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path: root/engines/teenagent/scene.cpp
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2009-11-17implemented zoomed renderingVladimir Menshakov
svn-id: r45962
2009-11-17added SurfaceList, ported overlay to it, fixed many z-order issues. (found ↵Vladimir Menshakov
meaning of the flags in overlay resources) svn-id: r45960
2009-11-17found strange hack about room 7 and overlay.Vladimir Menshakov
svn-id: r45957
2009-11-17corrected overlay z-order based on bottom coordinate (fixes chair in ↵Vladimir Menshakov
captain's room, and RGB chief table z-order) svn-id: r45950
2009-11-17fixed backtrace matrix initializationVladimir Menshakov
svn-id: r45947
2009-11-17reverted old z-orderVladimir Menshakov
svn-id: r45946
2009-11-17debug walkbox displaying by ctrl-5Vladimir Menshakov
svn-id: r45945
2009-11-15z-ordering fixes again :(Vladimir Menshakov
svn-id: r45928
2009-11-15added debug features for z-order testing.Vladimir Menshakov
svn-id: r45926
2009-11-15do not close inventory while displaying `examine` message. Vladimir Menshakov
svn-id: r45924
2009-11-15removed bogus message speed codeVladimir Menshakov
svn-id: r45918
2009-11-15added real face animation handlingVladimir Menshakov
svn-id: r45917
2009-11-15added actor_talking flagVladimir Menshakov
svn-id: r45916
2009-11-15implemented src_rect for surface blitting, added proper animation frames.Vladimir Menshakov
svn-id: r45915
2009-11-15added face animation.Vladimir Menshakov
svn-id: r45914
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
svn-id: r45893
2009-11-14added pathfindingVladimir Menshakov
svn-id: r45892
2009-11-12fixed dialog positioning for markVladimir Menshakov
svn-id: r45857
2009-11-10added special animation 0 caseVladimir Menshakov
svn-id: r45800
2009-11-09fixed rendering order againVladimir Menshakov
svn-id: r45789
2009-11-09added special case of loadSceneVladimir Menshakov
svn-id: r45780
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
svn-id: r45772
2009-11-08fixed boat bugVladimir Menshakov
svn-id: r45770
2009-11-08implemented drinking guard time challengeVladimir Menshakov
svn-id: r45769
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
svn-id: r45767
2009-11-08fixed more village glitchesVladimir Menshakov
svn-id: r45760
2009-11-08clear current_event only on async messagesVladimir Menshakov
svn-id: r45758
2009-11-08fixed typoVladimir Menshakov
svn-id: r45757
2009-11-08implemented async messages (some animation requires it), added custom ↵Vladimir Menshakov
positioning. svn-id: r45756
2009-11-08removed font::color, added debugger console with ↵Vladimir Menshakov
enable_object/disable_object commands. svn-id: r45755
2009-11-08restart default animation in the slot after custom animation has ended.Vladimir Menshakov
svn-id: r45750
2009-11-07fixed rendering orderVladimir Menshakov
svn-id: r45735
2009-11-07do not bail out from the waitAnimation event if restart frame requested.Vladimir Menshakov
svn-id: r45728
2009-11-07skip intro only by escapeVladimir Menshakov
svn-id: r45726
2009-11-07implemented waiting for the particular frame in animation.Vladimir Menshakov
svn-id: r45724
2009-11-07added default delays for the messagesVladimir Menshakov
svn-id: r45719
2009-11-07improved walking codeVladimir Menshakov
svn-id: r45718
2009-10-31better scene cleanupVladimir Menshakov
svn-id: r45578
2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
svn-id: r45575
2009-10-18added thumbnails for the save states. removed snprintf's. Vladimir Menshakov
svn-id: r45219
2009-10-18fixed long standing bug with empty messages being processedVladimir Menshakov
svn-id: r45216
2009-10-18better actor positioningVladimir Menshakov
svn-id: r45212
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-09-27added save()'s where neededVladimir Menshakov
svn-id: r44389
2009-09-26commented out walkbox debug code.Vladimir Menshakov
svn-id: r44378
2009-09-26removed packed structs/direct read/writes, so the game should work on ↵Vladimir Menshakov
big-endian archs. svn-id: r44377
2009-09-15allowed actor animation be visible even if actor was not, minor cleanupsVladimir Menshakov
svn-id: r44113
2009-09-15allow processing one more render cycle when walk ends (fixed wait animations ↵Vladimir Menshakov
glitches) svn-id: r44110
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15implemented proper dialog positioningVladimir Menshakov
svn-id: r44108