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path: root/engines/teenagent/scene.cpp
AgeCommit message (Expand)Author
2009-11-18use actual actor position for overlay positioning to avoid z-order glitches.Vladimir Menshakov
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov
2009-11-17removed noisy debugVladimir Menshakov
2009-11-17implemented real zooming in forest houseVladimir Menshakov
2009-11-17implemented zoomed renderingVladimir Menshakov
2009-11-17added SurfaceList, ported overlay to it, fixed many z-order issues. (found me...Vladimir Menshakov
2009-11-17found strange hack about room 7 and overlay.Vladimir Menshakov
2009-11-17corrected overlay z-order based on bottom coordinate (fixes chair in captain'...Vladimir Menshakov
2009-11-17fixed backtrace matrix initializationVladimir Menshakov
2009-11-17reverted old z-orderVladimir Menshakov
2009-11-17debug walkbox displaying by ctrl-5Vladimir Menshakov
2009-11-15z-ordering fixes again :(Vladimir Menshakov
2009-11-15added debug features for z-order testing.Vladimir Menshakov
2009-11-15do not close inventory while displaying `examine` message. Vladimir Menshakov
2009-11-15removed bogus message speed codeVladimir Menshakov
2009-11-15added real face animation handlingVladimir Menshakov
2009-11-15added actor_talking flagVladimir Menshakov
2009-11-15implemented src_rect for surface blitting, added proper animation frames.Vladimir Menshakov
2009-11-15added face animation.Vladimir Menshakov
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
2009-11-14added pathfindingVladimir Menshakov
2009-11-12fixed dialog positioning for markVladimir Menshakov
2009-11-10added special animation 0 caseVladimir Menshakov
2009-11-09fixed rendering order againVladimir Menshakov
2009-11-09added special case of loadSceneVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-08fixed boat bugVladimir Menshakov
2009-11-08implemented drinking guard time challengeVladimir Menshakov
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-08fixed more village glitchesVladimir Menshakov
2009-11-08clear current_event only on async messagesVladimir Menshakov
2009-11-08fixed typoVladimir Menshakov
2009-11-08implemented async messages (some animation requires it), added custom positio...Vladimir Menshakov
2009-11-08removed font::color, added debugger console with enable_object/disable_object...Vladimir Menshakov
2009-11-08restart default animation in the slot after custom animation has ended.Vladimir Menshakov
2009-11-07fixed rendering orderVladimir Menshakov
2009-11-07do not bail out from the waitAnimation event if restart frame requested.Vladimir Menshakov
2009-11-07skip intro only by escapeVladimir Menshakov
2009-11-07implemented waiting for the particular frame in animation.Vladimir Menshakov
2009-11-07added default delays for the messagesVladimir Menshakov
2009-11-07improved walking codeVladimir Menshakov
2009-10-31better scene cleanupVladimir Menshakov
2009-10-31added cutscenes where needed, fixed invalid skipping of fullscreen messages.Vladimir Menshakov
2009-10-18added thumbnails for the save states. removed snprintf's. Vladimir Menshakov
2009-10-18fixed long standing bug with empty messages being processedVladimir Menshakov
2009-10-18better actor positioningVladimir Menshakov
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-26commented out walkbox debug code.Vladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov