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path: root/engines/teenagent/scene.cpp
AgeCommit message (Expand)Author
2010-02-07pathfinding improvements, added async flag settingVladimir Menshakov
2010-02-04added fading in certain areas (bush in forest)Vladimir Menshakov
2010-02-02added kWait event typeVladimir Menshakov
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-08removed mark's animation z-odering, which seems to be invalidVladimir Menshakov
2010-01-07do not render overlays over the animation sequencesVladimir Menshakov
2010-01-06better z-ordering for the mark's animationVladimir Menshakov
2010-01-06removed all magic about mark's velocityVladimir Menshakov
2010-01-05separate timers for mark, scene and messages.Vladimir Menshakov
2010-01-05added subtitle speed optionVladimir Menshakov
2010-01-04added idle animationVladimir Menshakov
2010-01-03more walking frame offsets correctionVladimir Menshakov
2010-01-03improved walking animation once againVladimir Menshakov
2010-01-03improved accuracy of the speed calculationsVladimir Menshakov
2010-01-03fixed zero speed issueVladimir Menshakov
2010-01-03removed noisy debug messageVladimir Menshakov
2010-01-03moved scripted mark's animation after all spritesVladimir Menshakov
2010-01-03fixed broken pathfindingVladimir Menshakov
2010-01-03increased vertical speedVladimir Menshakov
2010-01-03fixed h/v animation switch ratioVladimir Menshakov
2010-01-03fixed vertical/horizontal speed ratioVladimir Menshakov
2010-01-03improved mark's animation.Vladimir Menshakov
2010-01-02removed useless `system' pointer from render()Vladimir Menshakov
2010-01-02made fadein/out asynchronous, added fade type stubVladimir Menshakov
2010-01-02added fadeout tablesVladimir Menshakov
2010-01-01found zoom tables, added original zoom support.Vladimir Menshakov
2010-01-01removed first point from path to avoid zero deltaVladimir Menshakov
2009-12-27implemented fade in/out effectsVladimir Menshakov
2009-12-23fixed invalid debug levelVladimir Menshakov
2009-12-22removed conflicting hotkeys.Vladimir Menshakov
2009-12-14skip rendering if restart was requestedVladimir Menshakov
2009-12-12do not clear busy flag on !ignore animation, fixed invalid loop/ignore flagsVladimir Menshakov
2009-12-12added z-ordering of the animation slots.Vladimir Menshakov
2009-12-12moved 'on' surfaces rendering into mark's codeVladimir Menshakov
2009-12-12render 'on' surfaces only on mark (fixed many z-order issues)Vladimir Menshakov
2009-12-12reverted the latest patchVladimir Menshakov
2009-12-12render 'ons' after all stuff (needs to be discovered), fixed crumbs invisibil...Vladimir Menshakov
2009-12-12added debug level to the dump() methods.Vladimir Menshakov
2009-12-12tuned vertical speed for markVladimir Menshakov
2009-12-12moved noisy debug messages to level 1Vladimir Menshakov
2009-12-08added message duration override, increased 'the end' timeoutVladimir Menshakov
2009-12-08added final creditsVladimir Menshakov
2009-12-08added missing orientation for kLoadScene eventVladimir Menshakov
2009-12-07skip walkboxes that contain source or destination point.Vladimir Menshakov
2009-12-05fixed multiline message positioningVladimir Menshakov
2009-12-05do not use walkbox more than once.Vladimir Menshakov
2009-12-03added original-like pathfinding.Vladimir Menshakov
2009-11-22do not decrement timer while scene is busyVladimir Menshakov
2009-11-18use actual actor position for overlay positioning to avoid z-order glitches.Vladimir Menshakov
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov