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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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teenagent
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scene.cpp
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Author
2009-11-22
do not decrement timer while scene is busy
Vladimir Menshakov
2009-11-18
use actual actor position for overlay positioning to avoid z-order glitches.
Vladimir Menshakov
2009-11-17
added kEffect for screen shaking, fixed barman callback
Vladimir Menshakov
2009-11-17
removed noisy debug
Vladimir Menshakov
2009-11-17
implemented real zooming in forest house
Vladimir Menshakov
2009-11-17
implemented zoomed rendering
Vladimir Menshakov
2009-11-17
added SurfaceList, ported overlay to it, fixed many z-order issues. (found me...
Vladimir Menshakov
2009-11-17
found strange hack about room 7 and overlay.
Vladimir Menshakov
2009-11-17
corrected overlay z-order based on bottom coordinate (fixes chair in captain'...
Vladimir Menshakov
2009-11-17
fixed backtrace matrix initialization
Vladimir Menshakov
2009-11-17
reverted old z-order
Vladimir Menshakov
2009-11-17
debug walkbox displaying by ctrl-5
Vladimir Menshakov
2009-11-15
z-ordering fixes again :(
Vladimir Menshakov
2009-11-15
added debug features for z-order testing.
Vladimir Menshakov
2009-11-15
do not close inventory while displaying `examine` message.
Vladimir Menshakov
2009-11-15
removed bogus message speed code
Vladimir Menshakov
2009-11-15
added real face animation handling
Vladimir Menshakov
2009-11-15
added actor_talking flag
Vladimir Menshakov
2009-11-15
implemented src_rect for surface blitting, added proper animation frames.
Vladimir Menshakov
2009-11-15
added face animation.
Vladimir Menshakov
2009-11-14
stick to the closest points to the destination instead of walkboxes' centers
Vladimir Menshakov
2009-11-14
added pathfinding
Vladimir Menshakov
2009-11-12
fixed dialog positioning for mark
Vladimir Menshakov
2009-11-10
added special animation 0 case
Vladimir Menshakov
2009-11-09
fixed rendering order again
Vladimir Menshakov
2009-11-09
added special case of loadScene
Vladimir Menshakov
2009-11-09
added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
Vladimir Menshakov
2009-11-08
fixed boat bug
Vladimir Menshakov
2009-11-08
implemented drinking guard time challenge
Vladimir Menshakov
2009-11-08
implemented mouse-rock-glue time challenge
Vladimir Menshakov
2009-11-08
fixed more village glitches
Vladimir Menshakov
2009-11-08
clear current_event only on async messages
Vladimir Menshakov
2009-11-08
fixed typo
Vladimir Menshakov
2009-11-08
implemented async messages (some animation requires it), added custom positio...
Vladimir Menshakov
2009-11-08
removed font::color, added debugger console with enable_object/disable_object...
Vladimir Menshakov
2009-11-08
restart default animation in the slot after custom animation has ended.
Vladimir Menshakov
2009-11-07
fixed rendering order
Vladimir Menshakov
2009-11-07
do not bail out from the waitAnimation event if restart frame requested.
Vladimir Menshakov
2009-11-07
skip intro only by escape
Vladimir Menshakov
2009-11-07
implemented waiting for the particular frame in animation.
Vladimir Menshakov
2009-11-07
added default delays for the messages
Vladimir Menshakov
2009-11-07
improved walking code
Vladimir Menshakov
2009-10-31
better scene cleanup
Vladimir Menshakov
2009-10-31
added cutscenes where needed, fixed invalid skipping of fullscreen messages.
Vladimir Menshakov
2009-10-18
added thumbnails for the save states. removed snprintf's.
Vladimir Menshakov
2009-10-18
fixed long standing bug with empty messages being processed
Vladimir Menshakov
2009-10-18
better actor positioning
Vladimir Menshakov
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-27
added save()'s where needed
Vladimir Menshakov
2009-09-26
commented out walkbox debug code.
Vladimir Menshakov
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