Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-03 | TEENAGENT: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TEENAGENT: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner | |
Adding missing CamelCase k-prefixes. | |||
2012-09-26 | TEENAGENT: Cleanup TeenagentEngine class. | D G Turner | |
This removes the underscores in various variables as per project coding standard. | |||
2012-09-24 | TEENAGENT: Cleanup Scene class. | D G Turner | |
This removes the underscores in various variables as per project coding standard. | |||
2012-09-24 | TEENAGENT: Cleanup Object classes. | D G Turner | |
This removes the underscores in various variables as per project coding standard. | |||
2012-08-03 | TEENAGENT: Add symbols for dialog and message text colors. | D G Turner | |
2012-08-02 | TEENAGENT: Fix for bug #3428161 "PSP: No music in TeenAgent". | D G Turner | |
This could occur on other platforms too and was a race hazard between mixer thread startup and music being valid i.e. If the music doesn't already exist, when the mixer callback is done, this deletes the channel as idle. Reordered the calls to fix this. Also, removed unecessary music->start() as this is done by setMusic(n) on successful load anyway. | |||
2012-08-01 | TEENAGENT: Migrate remaining callback flag variables to symbols. | D G Turner | |
2012-08-01 | TEENAGENT: Replace two missed inventory item ids with symbols. | D G Turner | |
2012-07-28 | TEENAGENT: Symbolise most of remaining addresses in TeenAgent engine. | D G Turner | |
Also, change address 0 usage to 0x0000 for readability. | |||
2012-07-28 | TEENAGENT: Align some variable names with coding conventions. | D G Turner | |
2012-07-28 | TEENAGENT: Add constant values for screen width and height. | D G Turner | |
It is unlikely these will be changed, but the symbols make the code more readable. | |||
2012-07-26 | TEENAGENT: Migrate deinit functions to constructor/destructors. | D G Turner | |
This removes a number of memory leaks. | |||
2012-07-23 | TEENAGENT: Split out functions to avoid need for processCallback(). | D G Turner | |
2012-07-22 | TEENAGENT: Symbol migration associated with remaning display*Message(). | D G Turner | |
Have also corrected typo in offset i.e. 0x39b7 was incorrect, it appears that 0x3ab7 was intended. | |||
2012-07-18 | TEENAGENT: Improve readability of displayMessage() calls. | D G Turner | |
2012-07-18 | TEENAGENT: Improve readability of displayAsyncMessage() calls. | D G Turner | |
2012-07-17 | TEENAGENT: Improve readability of displayCutsceneMessage() calls. | D G Turner | |
2012-07-17 | TEENAGENT: Symbol migration associated with displayCredits(). | D G Turner | |
2012-07-17 | TEENAGENT: Further symbol migration for processCallback() usage. | D G Turner | |
2012-07-16 | TEENAGENT: Further symbol migration associated with saveStates. | D G Turner | |
2012-07-16 | TEENAGENT: Migrate two more dseg regions to symbolic addresses. | D G Turner | |
2012-07-13 | TEENAGENT: Add symbols for savestate region. | D G Turner | |
2012-07-12 | TEENAGENT: Minor formatting fixes for consistency. | D G Turner | |
This is mainly ensuring that all hexadecimal usages i.e. addresses are in lowercase for consistency, but also includes some minor comment formatting correction. | |||
2012-07-11 | TEENAGENT: Replace static Dialog functions with normal class. | D G Turner | |
This avoids the need to pass the engine pointer, vm to every function and removes the need for the functions to be static. | |||
2012-07-08 | TEENAGENT: Migrate engine to using debugflags. | D G Turner | |
This required some restructuring of the header dependencies. | |||
2012-07-07 | TEENAGENT: Enable commented out debug statements. | D G Turner | |
Commented out code is not good practice. Will change these statements to using debugflags instead in a future commit. | |||
2012-07-07 | TEENAGENT: Remove unecessary passing of OSystem to scene Class. | D G Turner | |
This can be accessed via the engine's _system variable instead. | |||
2012-07-07 | TEENAGENT: Migrate to using ConfMan singleton. | D G Turner | |
2012-07-07 | TEENAGENT: Remove static Resources class Instance. | D G Turner | |
This is replaced by an engine instance. This should prevent issues with Return To Launcher and may remove issues with file handles. | |||
2012-06-16 | TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2011-10-23 | TEENAGENT: Improve code formatting. | Johannes Schickel | |
I used astyle and fixed some incorrect changes from it manually. | |||
2011-08-07 | TEENAGENT: Pass streams as references. | Christoph Mallon | |
2011-06-23 | TEENAGENT: Allocate large buffers on the heap instead of the stack | Julien | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-05-17 | TEEN: Use only one RandomSource and give that one a name. | Max Horn | |
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-14 | TEENAGENT: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested. | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-01-31 | TEENAGENT: Fix Memory Leaks. | David Turner | |
svn-id: r55672 | |||
2010-11-08 | COMMON: Push #include audiocd.h in system.h out to .cpp files | Max Horn | |
svn-id: r54148 | |||
2010-11-08 | BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only | Max Horn | |
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147 | |||
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn | |
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004 | |||
2010-07-30 | Merged from trunk, from Rev 50841 to HEAD | Alejandro Marzini | |
svn-id: r51495 | |||
2010-07-17 | DEBUGGER: Simplify how our console debugger works / is used | Max Horn | |
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963 |