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path: root/engines/teenagent/teenagent.cpp
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2012-07-11TEENAGENT: Replace static Dialog functions with normal class.D G Turner
This avoids the need to pass the engine pointer, vm to every function and removes the need for the functions to be static.
2012-07-08TEENAGENT: Migrate engine to using debugflags.D G Turner
This required some restructuring of the header dependencies.
2012-07-07TEENAGENT: Enable commented out debug statements.D G Turner
Commented out code is not good practice. Will change these statements to using debugflags instead in a future commit.
2012-07-07TEENAGENT: Remove unecessary passing of OSystem to scene Class.D G Turner
This can be accessed via the engine's _system variable instead.
2012-07-07TEENAGENT: Migrate to using ConfMan singleton.D G Turner
2012-07-07TEENAGENT: Remove static Resources class Instance.D G Turner
This is replaced by an engine instance. This should prevent issues with Return To Launcher and may remove issues with file handles.
2012-06-16TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2011-10-23TEENAGENT: Improve code formatting.Johannes Schickel
I used astyle and fixed some incorrect changes from it manually.
2011-08-07TEENAGENT: Pass streams as references.Christoph Mallon
2011-06-23TEENAGENT: Allocate large buffers on the heap instead of the stackJulien
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-17TEEN: Use only one RandomSource and give that one a name.Max Horn
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-14TEENAGENT: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change has not been tested.
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-01-31TEENAGENT: Fix Memory Leaks.David Turner
svn-id: r55672
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
svn-id: r54148
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
svn-id: r51495
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
svn-id: r49678
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548
2010-05-07added voices pack/cd music supportVladimir Menshakov
svn-id: r48962
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-28added cd-version detection and cdlogo.res supportVladimir Menshakov
svn-id: r48831
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-04-07fixed crash during time challenges (rclick without object)Vladimir Menshakov
svn-id: r48581
2010-03-24validate path before examining objectVladimir Menshakov
svn-id: r48383
2010-03-21preload inventory graphics on loadVladimir Menshakov
svn-id: r48350
2010-03-21-added overlay rendering flagVladimir Menshakov
-fixed music played too late on some scenes svn-id: r48349
2010-03-20ported all code to ScopedPtrVladimir Menshakov
svn-id: r48340
2010-03-20fixed another stream leakVladimir Menshakov
svn-id: r48327
2010-03-20flush inventory items on savegame load, fixing invalid item tiles after ↵Vladimir Menshakov
multiple loads. svn-id: r48325
2010-03-20fixed stream leaksVladimir Menshakov
svn-id: r48321
2010-03-20restored subtitle featureVladimir Menshakov
svn-id: r48320
2010-03-20removed 'subtitle' option, added missing finalizeVladimir Menshakov
svn-id: r48316
2010-03-18code convention fixes mentioned by Max HornVladimir Menshakov
svn-id: r48296
2010-03-18removed 'varia.res' from the resident pack filesVladimir Menshakov
svn-id: r48295
2010-03-18added abstract Pack class, moved code into FilePack and MemoryPackVladimir Menshakov
svn-id: r48292
2010-02-26added async getFlag(addr)Vladimir Menshakov
svn-id: r48131
2010-02-25reset intro flag after savegame loadingVladimir Menshakov
svn-id: r48128
2010-02-25hide mouse while playing cutscenesVladimir Menshakov
svn-id: r48126
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-07added setFlag, fixed non-mark's messagesVladimir Menshakov
svn-id: r47969
2010-02-02added kWait event typeVladimir Menshakov
svn-id: r47808