Age | Commit message (Expand) | Author |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2014-02-18 | TEENAGENT: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-12-07 | TEENAGENT: Add missing getDebugger() for engine API. | D G Turner |
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner |
2012-08-03 | TEENAGENT: Add symbols for dialog and message text colors. | D G Turner |
2012-07-28 | TEENAGENT: Align some variable names with coding conventions. | D G Turner |
2012-07-28 | TEENAGENT: Add constant values for screen width and height. | D G Turner |
2012-07-26 | TEENAGENT: Migrated remaining recursive processCallback calls. | D G Turner |
2012-07-26 | TEENAGENT: Migrate deinit functions to constructor/destructors. | D G Turner |
2012-07-26 | TEENAGENT: Migrate most recursive processCallback() calls to functions. | D G Turner |
2012-07-23 | TEENAGENT: Split out functions to avoid need for processCallback(). | D G Turner |
2012-07-18 | TEENAGENT: Improve readability of displayMessage() calls. | D G Turner |
2012-07-18 | TEENAGENT: Improve readability of displayAsyncMessage() calls. | D G Turner |
2012-07-17 | TEENAGENT: Improve readability of displayCutsceneMessage() calls. | D G Turner |
2012-07-11 | TEENAGENT: Replace static Dialog functions with normal class. | D G Turner |
2012-07-08 | TEENAGENT: Migrate engine to using debugflags. | D G Turner |
2012-07-07 | TEENAGENT: Remove static Resources class Instance. | D G Turner |
2011-10-23 | TEENAGENT: Improve code formatting. | Johannes Schickel |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-17 | TEEN: Use only one RandomSource and give that one a name. | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-01-31 | TEENAGENT: Fix Memory Leaks. | David Turner |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-04-28 | added cd-version detection and cdlogo.res support | Vladimir Menshakov |
2010-03-21 | -added overlay rendering flag | Vladimir Menshakov |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-02-26 | added async getFlag(addr) | Vladimir Menshakov |
2010-02-07 | added setFlag, fixed non-mark's messages | Vladimir Menshakov |
2010-02-02 | added kWait event type | Vladimir Menshakov |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-08 | added configurable timers/fast mode with ctrl-f hotkey | Vladimir Menshakov |
2010-01-03 | added metropolis/TEENAGENT logo | Vladimir Menshakov |
2010-01-02 | added unlogic logo | Vladimir Menshakov |
2009-12-27 | implemented fade in/out effects | Vladimir Menshakov |
2009-12-08 | added message duration override, increased 'the end' timeout | Vladimir Menshakov |
2009-12-08 | added final credits | Vladimir Menshakov |
2009-12-01 | use selected object with both mouse buttons as in original game | Vladimir Menshakov |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-17 | added kEffect for screen shaking, fixed barman callback | Vladimir Menshakov |
2009-11-14 | added cancel() for current action | Vladimir Menshakov |
2009-11-09 | more fixes for chapter 3. | Vladimir Menshakov |
2009-11-09 | added 'ignore' flag, ported guard and anchor challenges to it. minor fixes | Vladimir Menshakov |
2009-11-08 | more improvements, added setTimerCallback() | Vladimir Menshakov |
2009-11-08 | implemented async messages (some animation requires it), added custom positio... | Vladimir Menshakov |
2009-11-08 | removed font::color, added debugger console with enable_object/disable_object... | Vladimir Menshakov |
2009-11-07 | implemented waiting for the particular frame in animation. | Vladimir Menshakov |
2009-10-31 | added cutscenes where needed, fixed invalid skipping of fullscreen messages. | Vladimir Menshakov |
2009-09-26 | removed packed structs/direct read/writes, so the game should work on big-end... | Vladimir Menshakov |
2009-09-15 | renamed constants to comply with the code convention. | Vladimir Menshakov |