index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
teenagent
Age
Commit message (
Expand
)
Author
2010-04-17
Fixing some warnings (with gcc 3.3.6)
Max Horn
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-07
fixed crash during time challenges (rclick without object)
Vladimir Menshakov
2010-04-01
Remove extra semicolons
Ori Avtalion
2010-03-24
implemented screen shaking as in the original engine with delays before movin...
Vladimir Menshakov
2010-03-24
removed useless updateScreen
Vladimir Menshakov
2010-03-24
added shake screen effect
Vladimir Menshakov
2010-03-24
fixed warning
Vladimir Menshakov
2010-03-24
validate path before examining object
Vladimir Menshakov
2010-03-24
fixed big fan room
Vladimir Menshakov
2010-03-23
do not skip warp+walk events
Vladimir Menshakov
2010-03-23
do not close inventory if mouse moves up. better mouseless experience.
Vladimir Menshakov
2010-03-21
preload inventory graphics on load
Vladimir Menshakov
2010-03-21
-added overlay rendering flag
Vladimir Menshakov
2010-03-21
reverted the z-order patch.
Vladimir Menshakov
2010-03-20
documented psp hack
Vladimir Menshakov
2010-03-20
reverted inventory objects patch, added mark's animation z-order patch.
Vladimir Menshakov
2010-03-20
fixed inventory object overflow
Vladimir Menshakov
2010-03-20
ported all code to ScopedPtr
Vladimir Menshakov
2010-03-20
removed local scopedptr
Vladimir Menshakov
2010-03-20
textual cleanups
Vladimir Menshakov
2010-03-20
cleaned up inventory activation, enter toggles the inventory.
Vladimir Menshakov
2010-03-20
fixed endianess issue
Vladimir Menshakov
2010-03-20
removed auto_ptr semantics in a favor of boost's scoped_ptr
Vladimir Menshakov
2010-03-20
fixed another stream leak
Vladimir Menshakov
2010-03-20
flush inventory items on savegame load, fixing invalid item tiles after multi...
Vladimir Menshakov
2010-03-20
documented pack classes, restored old substream creation for FilePack
Vladimir Menshakov
2010-03-20
fixed stream leaks
Vladimir Menshakov
2010-03-20
restored subtitle feature
Vladimir Menshakov
2010-03-20
fixed file leak, cleanups
Vladimir Menshakov
2010-03-20
fixed compilation error
Vladimir Menshakov
2010-03-20
use TransientFilePack on psp
Vladimir Menshakov
2010-03-20
removed 'subtitle' option, added missing finalize
Vladimir Menshakov
2010-03-20
added close()
Vladimir Menshakov
2010-03-20
added TransientFilePack
Vladimir Menshakov
2010-03-20
marked all methods with virtual
Vladimir Menshakov
2010-03-20
do not read last dummy entry in pack
Vladimir Menshakov
2010-03-18
code convention fixes mentioned by Max Horn
Vladimir Menshakov
2010-03-18
removed 'varia.res' from the resident pack files
Vladimir Menshakov
2010-03-18
do not seek for the empty assets
Vladimir Menshakov
2010-03-18
added abstract Pack class, moved code into FilePack and MemoryPack
Vladimir Menshakov
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
COMMON: Move typedef StringList from str.h to new header str-array.h
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-02-26
better flag/scene checking for the last intrusion attempt
Vladimir Menshakov
2010-02-26
added async getFlag(addr)
Vladimir Menshakov
2010-02-25
interpret several consequent moving command as one.
Vladimir Menshakov
2010-02-25
reset intro flag after savegame loading
Vladimir Menshakov
2010-02-25
fixed haystack and fatso problems
Vladimir Menshakov
2010-02-25
hide mouse while playing cutscenes
Vladimir Menshakov
[prev]
[next]