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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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teenagent
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2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-15
Renamed getAudioCD to getAudioCDManager.
Alejandro Marzini
2010-06-14
Extended advancedDetector with depth parameter.
Eugene Sandulenko
2010-06-09
- Revised abstract AudioCDManager.
Alejandro Marzini
2010-05-07
added voices pack/cd music support
Vladimir Menshakov
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-04-28
added cd-version detection and cdlogo.res support
Vladimir Menshakov
2010-04-17
Fixing some warnings (with gcc 3.3.6)
Max Horn
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-07
fixed crash during time challenges (rclick without object)
Vladimir Menshakov
2010-04-01
Remove extra semicolons
Ori Avtalion
2010-03-24
implemented screen shaking as in the original engine with delays before movin...
Vladimir Menshakov
2010-03-24
removed useless updateScreen
Vladimir Menshakov
2010-03-24
added shake screen effect
Vladimir Menshakov
2010-03-24
fixed warning
Vladimir Menshakov
2010-03-24
validate path before examining object
Vladimir Menshakov
2010-03-24
fixed big fan room
Vladimir Menshakov
2010-03-23
do not skip warp+walk events
Vladimir Menshakov
2010-03-23
do not close inventory if mouse moves up. better mouseless experience.
Vladimir Menshakov
2010-03-21
preload inventory graphics on load
Vladimir Menshakov
2010-03-21
-added overlay rendering flag
Vladimir Menshakov
2010-03-21
reverted the z-order patch.
Vladimir Menshakov
2010-03-20
documented psp hack
Vladimir Menshakov
2010-03-20
reverted inventory objects patch, added mark's animation z-order patch.
Vladimir Menshakov
2010-03-20
fixed inventory object overflow
Vladimir Menshakov
2010-03-20
ported all code to ScopedPtr
Vladimir Menshakov
2010-03-20
removed local scopedptr
Vladimir Menshakov
2010-03-20
textual cleanups
Vladimir Menshakov
2010-03-20
cleaned up inventory activation, enter toggles the inventory.
Vladimir Menshakov
2010-03-20
fixed endianess issue
Vladimir Menshakov
2010-03-20
removed auto_ptr semantics in a favor of boost's scoped_ptr
Vladimir Menshakov
2010-03-20
fixed another stream leak
Vladimir Menshakov
2010-03-20
flush inventory items on savegame load, fixing invalid item tiles after multi...
Vladimir Menshakov
2010-03-20
documented pack classes, restored old substream creation for FilePack
Vladimir Menshakov
2010-03-20
fixed stream leaks
Vladimir Menshakov
2010-03-20
restored subtitle feature
Vladimir Menshakov
2010-03-20
fixed file leak, cleanups
Vladimir Menshakov
2010-03-20
fixed compilation error
Vladimir Menshakov
2010-03-20
use TransientFilePack on psp
Vladimir Menshakov
2010-03-20
removed 'subtitle' option, added missing finalize
Vladimir Menshakov
2010-03-20
added close()
Vladimir Menshakov
2010-03-20
added TransientFilePack
Vladimir Menshakov
2010-03-20
marked all methods with virtual
Vladimir Menshakov
2010-03-20
do not read last dummy entry in pack
Vladimir Menshakov
2010-03-18
code convention fixes mentioned by Max Horn
Vladimir Menshakov
2010-03-18
removed 'varia.res' from the resident pack files
Vladimir Menshakov
2010-03-18
do not seek for the empty assets
Vladimir Menshakov
2010-03-18
added abstract Pack class, moved code into FilePack and MemoryPack
Vladimir Menshakov
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