Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini | |
svn-id: r50840 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-15 | Renamed getAudioCD to getAudioCDManager. | Alejandro Marzini | |
svn-id: r49678 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-06-09 | - Revised abstract AudioCDManager. | Alejandro Marzini | |
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548 | |||
2010-05-07 | added voices pack/cd music support | Vladimir Menshakov | |
svn-id: r48962 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-28 | added cd-version detection and cdlogo.res support | Vladimir Menshakov | |
svn-id: r48831 | |||
2010-04-17 | Fixing some warnings (with gcc 3.3.6) | Max Horn | |
svn-id: r48694 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-04-07 | fixed crash during time challenges (rclick without object) | Vladimir Menshakov | |
svn-id: r48581 | |||
2010-04-01 | Remove extra semicolons | Ori Avtalion | |
svn-id: r48457 | |||
2010-03-24 | implemented screen shaking as in the original engine with delays before ↵ | Vladimir Menshakov | |
moving video memory svn-id: r48393 | |||
2010-03-24 | removed useless updateScreen | Vladimir Menshakov | |
svn-id: r48391 | |||
2010-03-24 | added shake screen effect | Vladimir Menshakov | |
svn-id: r48390 | |||
2010-03-24 | fixed warning | Vladimir Menshakov | |
svn-id: r48384 | |||
2010-03-24 | validate path before examining object | Vladimir Menshakov | |
svn-id: r48383 | |||
2010-03-24 | fixed big fan room | Vladimir Menshakov | |
svn-id: r48382 | |||
2010-03-23 | do not skip warp+walk events | Vladimir Menshakov | |
svn-id: r48371 | |||
2010-03-23 | do not close inventory if mouse moves up. better mouseless experience. | Vladimir Menshakov | |
svn-id: r48367 | |||
2010-03-21 | preload inventory graphics on load | Vladimir Menshakov | |
svn-id: r48350 | |||
2010-03-21 | -added overlay rendering flag | Vladimir Menshakov | |
-fixed music played too late on some scenes svn-id: r48349 | |||
2010-03-21 | reverted the z-order patch. | Vladimir Menshakov | |
svn-id: r48348 | |||
2010-03-20 | documented psp hack | Vladimir Menshakov | |
svn-id: r48343 | |||
2010-03-20 | reverted inventory objects patch, added mark's animation z-order patch. | Vladimir Menshakov | |
svn-id: r48342 | |||
2010-03-20 | fixed inventory object overflow | Vladimir Menshakov | |
svn-id: r48341 | |||
2010-03-20 | ported all code to ScopedPtr | Vladimir Menshakov | |
svn-id: r48340 | |||
2010-03-20 | removed local scopedptr | Vladimir Menshakov | |
svn-id: r48335 | |||
2010-03-20 | textual cleanups | Vladimir Menshakov | |
svn-id: r48333 | |||
2010-03-20 | cleaned up inventory activation, enter toggles the inventory. | Vladimir Menshakov | |
svn-id: r48332 | |||
2010-03-20 | fixed endianess issue | Vladimir Menshakov | |
svn-id: r48331 | |||
2010-03-20 | removed auto_ptr semantics in a favor of boost's scoped_ptr | Vladimir Menshakov | |
svn-id: r48329 | |||
2010-03-20 | fixed another stream leak | Vladimir Menshakov | |
svn-id: r48327 | |||
2010-03-20 | flush inventory items on savegame load, fixing invalid item tiles after ↵ | Vladimir Menshakov | |
multiple loads. svn-id: r48325 | |||
2010-03-20 | documented pack classes, restored old substream creation for FilePack | Vladimir Menshakov | |
svn-id: r48324 | |||
2010-03-20 | fixed stream leaks | Vladimir Menshakov | |
svn-id: r48321 | |||
2010-03-20 | restored subtitle feature | Vladimir Menshakov | |
svn-id: r48320 | |||
2010-03-20 | fixed file leak, cleanups | Vladimir Menshakov | |
svn-id: r48319 | |||
2010-03-20 | fixed compilation error | Vladimir Menshakov | |
svn-id: r48318 | |||
2010-03-20 | use TransientFilePack on psp | Vladimir Menshakov | |
svn-id: r48317 | |||
2010-03-20 | removed 'subtitle' option, added missing finalize | Vladimir Menshakov | |
svn-id: r48316 | |||
2010-03-20 | added close() | Vladimir Menshakov | |
svn-id: r48315 | |||
2010-03-20 | added TransientFilePack | Vladimir Menshakov | |
svn-id: r48314 | |||
2010-03-20 | marked all methods with virtual | Vladimir Menshakov | |
svn-id: r48309 | |||
2010-03-20 | do not read last dummy entry in pack | Vladimir Menshakov | |
svn-id: r48308 | |||
2010-03-18 | code convention fixes mentioned by Max Horn | Vladimir Menshakov | |
svn-id: r48296 | |||
2010-03-18 | removed 'varia.res' from the resident pack files | Vladimir Menshakov | |
svn-id: r48295 | |||
2010-03-18 | do not seek for the empty assets | Vladimir Menshakov | |
svn-id: r48293 | |||
2010-03-18 | added abstract Pack class, moved code into FilePack and MemoryPack | Vladimir Menshakov | |
svn-id: r48292 |