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2012-07-28TEENAGENT: Further addition of variable locations used in Callbacks.D G Turner
2012-07-28TEENAGENT: Add symbols for functions called by TimerCallback().D G Turner
2012-07-28TEENAGENT: Symbolise most of remaining addresses in TeenAgent engine.D G Turner
Also, change address 0 usage to 0x0000 for readability.
2012-07-28TEENAGENT: Align some variable names with coding conventions.D G Turner
2012-07-28TEENAGENT: Add constant values for screen width and height.D G Turner
It is unlikely these will be changed, but the symbols make the code more readable.
2012-07-28TEENAGENT: Use prexisting defined symbols in Callbacks code.D G Turner
2012-07-28TEENAGENT: Add symbols for data tables used in Scene class.D G Turner
2012-07-27TEENAGENT: Fix inventory regression due to missing blank entry.D G Turner
This was a regression from f856a0a7466f62ad0bd26484bf5c07c2d01c1461. The _objects list starts with a blank Inventory Object entry, but this was previously done in an implicit manner with an address overlap. Fixed in a more explicit manner.
2012-07-27TEENAGENT: Add symbols for idle animation table usage in Actor class.D G Turner
2012-07-27TEENAGENT: Add symbols for object callback tables in Inventory class.D G Turner
Also, removed one ptr usage, replacing with direct get_byte / get_word accesses.
2012-07-27TEENAGENT: Add symbols in Inventory class for various sizes.D G Turner
2012-07-27TEENAGENT: Add dsAddr symbols for Inventory. Minor fix to logic.D G Turner
The start address for the inventory item pointer data table was incorrect and has been corrected.
2012-07-26TEENAGENT: Migrated remaining recursive processCallback calls.D G Turner
2012-07-26TEENAGENT: Add symbols for Mansion intrusion attempt function addresses.D G Turner
2012-07-26TEENAGENT: Migrate mansion intrusion callback lookup table to switch.D G Turner
2012-07-26TEENAGENT: Migrate deinit functions to constructor/destructors.D G Turner
This removes a number of memory leaks.
2012-07-26TEENAGENT: Migrate most recursive processCallback() calls to functions.D G Turner
2012-07-26TEENAGENT: Further recursive processCallback() migration work.D G Turner
Added extra debug output to processCallback cseg functions. Used this to resolve the FIXME unknown functions. 0x61fe is trivial callback, but 0x50c5 is a typo. Corrected.
2012-07-26TEENAGENT: Symbol migration associated with recursive processCallback().D G Turner
2012-07-23TEENAGENT: Replace reject message table lookup with explicit values.D G Turner
Also, this adds explicit offset indexes for indexed message tables contents.
2012-07-23TEENAGENT: Split out functions to avoid need for processCallback().D G Turner
2012-07-22TEENAGENT: Fix another invalid string offset.D G Turner
This typo caused an incorrect string output when Mark examines the car trunk when it is empty.
2012-07-22TEENAGENT: Symbol migration associated with remaning display*Message().D G Turner
Have also corrected typo in offset i.e. 0x39b7 was incorrect, it appears that 0x3ab7 was intended.
2012-07-18TEENAGENT: Improve readability of displayMessage() calls.D G Turner
2012-07-18TEENAGENT: Improve readability of displayAsyncMessage() calls.D G Turner
2012-07-17TEENAGENT: Symbol migration associated with displayCutsceneMessage().D G Turner
2012-07-17TEENAGENT: Improve readability of displayCutsceneMessage() calls.D G Turner
2012-07-17TEENAGENT: Add symbol for Mansion attempt counter.D G Turner
2012-07-17TEENAGENT: Symbol migration associated with displayCredits().D G Turner
2012-07-17TEENAGENT: Further symbol migration for processCallback() usage.D G Turner
2012-07-16TEENAGENT: Further symbol migration associated with saveStates.D G Turner
2012-07-16TEENAGENT: Migrate two more dseg regions to symbolic addresses.D G Turner
2012-07-16TEENAGENT: Update refactoring notes.D G Turner
These notes were accidently committed, but may be relevant, so will retain this (rather than filtering branch).
2012-07-16Merge branch 'master' into teenagentRefactorD G Turner
Conflicts: engines/teenagent/resources.cpp
2012-07-15TEENAGENT: Add translatable strings in resources.cppFilippos Karapetis
2012-07-15TEENAGENT: Show a verbose warning when a compressed data file is used and ↵Filippos Karapetis
zlib hasn't been included in the executable
2012-07-15TEENAGENT: Readd the zlib code, to maintain backwards compatibilityFilippos Karapetis
2012-07-15TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependencyFilippos Karapetis
This addresses bug #3539822 - "TEENAGENT: Not working without zlib"
2012-07-13TEENAGENT: Add symbols for savestate region.D G Turner
2012-07-12TEENAGENT: Minor formatting fixes for consistency.D G Turner
This is mainly ensuring that all hexadecimal usages i.e. addresses are in lowercase for consistency, but also includes some minor comment formatting correction.
2012-07-12TEENAGENT: Replace most of early return calls in processCallbacks().D G Turner
This results in a cleaner and simpler function, prior to any further refactoring.
2012-07-11TEENAGENT: Start replacing hardcoded addresses with symbols.D G Turner
2012-07-11TEENAGENT: Migrate Dialog functions to using dialog numbers.D G Turner
This removes the hardcoded address/offsets from the callback functions.
2012-07-11TEENAGENT: Replace static Dialog functions with normal class.D G Turner
This avoids the need to pass the engine pointer, vm to every function and removes the need for the functions to be static.
2012-07-11TEENAGENT: Add Resource code to precompute Dialog Offsets.D G Turner
This should allow the removal of most/all of the hardcoded eseg addresses in the Dialog calls.
2012-07-08TEENAGENT: Replaced non-const static variable in Scene class.D G Turner
This could cause glitches with Return To Launcher and thus should be avoided. Replaced with a private member variable on the class.
2012-07-08TEENAGENT: Migrate engine to using debugflags.D G Turner
This required some restructuring of the header dependencies.
2012-07-07TEENAGENT: Enable commented out debug statements.D G Turner
Commented out code is not good practice. Will change these statements to using debugflags instead in a future commit.
2012-07-07TEENAGENT: Remove unecessary passing of OSystem to scene Class.D G Turner
This can be accessed via the engine's _system variable instead.
2012-07-07TEENAGENT: Migrate to using ConfMan singleton.D G Turner