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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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teenagent
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Author
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-22
minor callback fixes
Vladimir Menshakov
2009-11-22
do not decrement timer while scene is busy
Vladimir Menshakov
2009-11-22
fixed first mansion attempt animations
Vladimir Menshakov
2009-11-20
do not trigger any events while scene id == -1
Vladimir Menshakov
2009-11-18
more missing callbacks
Vladimir Menshakov
2009-11-18
use actual actor position for overlay positioning to avoid z-order glitches.
Vladimir Menshakov
2009-11-18
minor textual fixes
Vladimir Menshakov
2009-11-17
added face animation for the messages
Vladimir Menshakov
2009-11-17
added kEffect for screen shaking, fixed barman callback
Vladimir Menshakov
2009-11-17
removed noisy debug
Vladimir Menshakov
2009-11-17
implemented real zooming in forest house
Vladimir Menshakov
2009-11-17
implemented zoomed rendering
Vladimir Menshakov
2009-11-17
guard surface list from the sizes of zero
Vladimir Menshakov
2009-11-17
added SurfaceList, ported overlay to it, fixed many z-order issues. (found me...
Vladimir Menshakov
2009-11-17
corrected scene 7 hack
Vladimir Menshakov
2009-11-17
found strange hack about room 7 and overlay.
Vladimir Menshakov
2009-11-17
corrected overlay z-order based on bottom coordinate (fixes chair in captain'...
Vladimir Menshakov
2009-11-17
fixed backtrace matrix initialization
Vladimir Menshakov
2009-11-17
reverted old z-order
Vladimir Menshakov
2009-11-17
debug walkbox displaying by ctrl-5
Vladimir Menshakov
2009-11-15
z-ordering fixes again :(
Vladimir Menshakov
2009-11-15
added debug features for z-order testing.
Vladimir Menshakov
2009-11-15
hide mouse while displaying messages, hide item name while displaying item's ...
Vladimir Menshakov
2009-11-15
do not close inventory while displaying `examine` message.
Vladimir Menshakov
2009-11-15
removed bogus message speed code
Vladimir Menshakov
2009-11-15
added real face animation handling
Vladimir Menshakov
2009-11-15
added actor_talking flag
Vladimir Menshakov
2009-11-15
implemented src_rect for surface blitting, added proper animation frames.
Vladimir Menshakov
2009-11-15
added face animation.
Vladimir Menshakov
2009-11-15
added missing callback
Vladimir Menshakov
2009-11-14
stick to the closest points to the destination instead of walkboxes' centers
Vladimir Menshakov
2009-11-14
added pathfinding
Vladimir Menshakov
2009-11-14
made rects signed
Vladimir Menshakov
2009-11-14
added cancel() for current action
Vladimir Menshakov
2009-11-12
fixed intersects functions
Vladimir Menshakov
2009-11-12
fixed dialog positioning for mark
Vladimir Menshakov
2009-11-11
removed default args from pop/show, added showMark/showMono options for dialog.
Vladimir Menshakov
2009-11-10
more fixes for final part
Vladimir Menshakov
2009-11-10
added special animation 0 case
Vladimir Menshakov
2009-11-09
more fixes for chapter 3.
Vladimir Menshakov
2009-11-09
fixed rendering order again
Vladimir Menshakov
2009-11-09
chapter 2 completed
Vladimir Menshakov
2009-11-09
added special case of loadScene
Vladimir Menshakov
2009-11-09
more fixes
Vladimir Menshakov
2009-11-09
do not trigger examine object while inventory is inactive
Vladimir Menshakov
2009-11-09
added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
Vladimir Menshakov
2009-11-08
fixed boat bug
Vladimir Menshakov
2009-11-08
implemented drinking guard time challenge
Vladimir Menshakov
2009-11-08
implemented mouse-rock-glue time challenge
Vladimir Menshakov
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