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2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-05-07added voices pack/cd music supportVladimir Menshakov
svn-id: r48962
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-04-28added cd-version detection and cdlogo.res supportVladimir Menshakov
svn-id: r48831
2010-04-17Fixing some warnings (with gcc 3.3.6)Max Horn
svn-id: r48694
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-04-07fixed crash during time challenges (rclick without object)Vladimir Menshakov
svn-id: r48581
2010-04-01Remove extra semicolonsOri Avtalion
svn-id: r48457
2010-03-24implemented screen shaking as in the original engine with delays before ↵Vladimir Menshakov
moving video memory svn-id: r48393
2010-03-24removed useless updateScreenVladimir Menshakov
svn-id: r48391
2010-03-24added shake screen effectVladimir Menshakov
svn-id: r48390
2010-03-24fixed warningVladimir Menshakov
svn-id: r48384
2010-03-24validate path before examining objectVladimir Menshakov
svn-id: r48383
2010-03-24fixed big fan roomVladimir Menshakov
svn-id: r48382
2010-03-23do not skip warp+walk eventsVladimir Menshakov
svn-id: r48371
2010-03-23do not close inventory if mouse moves up. better mouseless experience.Vladimir Menshakov
svn-id: r48367
2010-03-21preload inventory graphics on loadVladimir Menshakov
svn-id: r48350
2010-03-21-added overlay rendering flagVladimir Menshakov
-fixed music played too late on some scenes svn-id: r48349
2010-03-21reverted the z-order patch. Vladimir Menshakov
svn-id: r48348
2010-03-20documented psp hackVladimir Menshakov
svn-id: r48343
2010-03-20reverted inventory objects patch, added mark's animation z-order patch.Vladimir Menshakov
svn-id: r48342
2010-03-20fixed inventory object overflowVladimir Menshakov
svn-id: r48341
2010-03-20ported all code to ScopedPtrVladimir Menshakov
svn-id: r48340
2010-03-20removed local scopedptrVladimir Menshakov
svn-id: r48335
2010-03-20textual cleanupsVladimir Menshakov
svn-id: r48333
2010-03-20cleaned up inventory activation, enter toggles the inventory.Vladimir Menshakov
svn-id: r48332
2010-03-20fixed endianess issueVladimir Menshakov
svn-id: r48331
2010-03-20removed auto_ptr semantics in a favor of boost's scoped_ptrVladimir Menshakov
svn-id: r48329
2010-03-20fixed another stream leakVladimir Menshakov
svn-id: r48327
2010-03-20flush inventory items on savegame load, fixing invalid item tiles after ↵Vladimir Menshakov
multiple loads. svn-id: r48325
2010-03-20documented pack classes, restored old substream creation for FilePackVladimir Menshakov
svn-id: r48324
2010-03-20fixed stream leaksVladimir Menshakov
svn-id: r48321
2010-03-20restored subtitle featureVladimir Menshakov
svn-id: r48320
2010-03-20fixed file leak, cleanupsVladimir Menshakov
svn-id: r48319
2010-03-20fixed compilation errorVladimir Menshakov
svn-id: r48318
2010-03-20use TransientFilePack on pspVladimir Menshakov
svn-id: r48317
2010-03-20removed 'subtitle' option, added missing finalizeVladimir Menshakov
svn-id: r48316
2010-03-20added close()Vladimir Menshakov
svn-id: r48315
2010-03-20added TransientFilePackVladimir Menshakov
svn-id: r48314
2010-03-20marked all methods with virtualVladimir Menshakov
svn-id: r48309
2010-03-20do not read last dummy entry in packVladimir Menshakov
svn-id: r48308
2010-03-18code convention fixes mentioned by Max HornVladimir Menshakov
svn-id: r48296
2010-03-18removed 'varia.res' from the resident pack filesVladimir Menshakov
svn-id: r48295
2010-03-18do not seek for the empty assetsVladimir Menshakov
svn-id: r48293
2010-03-18added abstract Pack class, moved code into FilePack and MemoryPackVladimir Menshakov
svn-id: r48292
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282