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path: root/engines/tinsel/background.cpp
AgeCommit message (Collapse)Author
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-18TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use ↵Christoph Mallon
OBJECT** for a pointer to the head. Signed-off-by: Max Horn <max@quendi.de>
2011-05-18TINSEL: Document pDispList OBJECT linked list 'trick'Max Horn
2011-05-18TINSEL: Revert commit 43ca9c86ab to fix bug #3303799Max Horn
Commit 43ca9c86ab causes segfaults when trying to start a game in tinsel. However, the code in question still should be investigated, as it casts OBJECT** pointers to OBJECT*. Very fishy.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10TINSEL: Remove unnecessary castsMax Horn
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-10TINSEL: Removed the dummy ForceEntireRedraw() functionmd5
2010-11-16TINSEL: Mark all (?) global vars with a FIXME commentMax Horn
Use of global vars is what prevents RTL from working in Tinsel (and probably in other engines). More specifically, the fact that many global vars are not explicitly inited when the engine is (re)launched. svn-id: r54262
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-08-08Commit of dhewg's patch to fix screen refreshes on the WiiPaul Gilbert
svn-id: r43112
2008-12-01Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵Filippos Karapetis
should be completable svn-id: r35196
2008-07-23cleanup; removed const bNoScroll variableMax Horn
svn-id: r33237
2008-07-23Got rid of some typedefsMax Horn
svn-id: r33235
2008-07-23Added Tinsel engine to main repos (no news item for it ON PURPOSE)Max Horn
svn-id: r33230