Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-05-11 | TINSEL: Safer string manipulation | Eugene Sandulenko | |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | TINSEL: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | TINSEL: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-02-18 | TINSEL: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-06-06 | TINSEL: Revert the incorrect flagging of DW2 entries as CD versions | Filippos Karapetis | |
This reverts the changes done to the DW2 entries in commit d4a354c1. We only distinguish between floppy and CD versions if a game had both a CD and a floppy version released. DW2 was only released as a CD version, so the extra flagging of the DW2 entries as CD was redundant, and caused confusion regarding previous saved games to users that readded the DW2 detection entries after this change | |||
2012-07-15 | TINSEL: Remove the GF_CD and GF_FLOPPY flags | Filippos Karapetis | |
2012-07-15 | TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation | Paul Gilbert | |
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman | |
2011-08-07 | TINSEL: Fixed deleting saved games from the launcher (bug #3387551) | Filippos Karapetis | |
2011-06-14 | DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect() | Max Horn | |
Also reorder the parameters of composeFileHashMap, placing the "return value" first. | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | TINSEL: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-30 | TINSEL: Remove dead variables | Max Horn | |
2010-11-07 | COMMON: Rename and tweak MD5 functions | Max Horn | |
* names now comply to our naming conventions * the function computeStreamMD5AsString which computes the MD5 as a hex string now returns it as a Common::String * add doxygen comments svn-id: r54121 | |||
2010-11-07 | DETECTOR: Get rid of ADGF_KEEPMATCH | Max Horn | |
Also fix some typos, and minor tweaks svn-id: r54118 | |||
2010-11-01 | TINSEL: Explain why exactly RTL is disabled | Max Horn | |
The very same issue probably affects more engines, possibly even some which have RTL enabled. svn-id: r54027 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-15 | Moved tinsel detection tables to separate file. | Eugene Sandulenko | |
svn-id: r49694 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-05-18 | Replace some strncpy usages with Common::strlcpy. | Johannes Schickel | |
svn-id: r49086 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-02-19 | tinsel: Add detection for Discworld 1 floppy EUR version | Fabio Battaglia | |
svn-id: r48088 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-03 | LordHoto spotted the same kind of overlapping strcpy() call in one more place. | Torbjörn Andersson | |
I didn't notice it because it never executed that part when I used Valgrind. svn-id: r46945 | |||
2010-01-03 | Don't uses strcpy() on overlapping memory areas. It's undefined. | Torbjörn Andersson | |
svn-id: r46944 | |||
2009-12-29 | Corrected the Russian Discworld 1 MD5 values | Paul Gilbert | |
svn-id: r46704 | |||
2009-12-28 | Added MD5 data for Russian Discworld 1 | Paul Gilbert | |
svn-id: r46667 | |||
2009-11-23 | COMMON: Remove various variants of the md5_file / md5_file_string funcs; ↵ | Max Horn | |
turned the (disabled) MD5 test code into a working unit test svn-id: r46108 | |||
2009-10-20 | TINSEL: Move BMV player code into a new BMVPlayer class | Max Horn | |
svn-id: r45269 | |||
2009-09-10 | Removed incorrect German Neon Edition MD5 | Paul Gilbert | |
svn-id: r44023 | |||
2009-09-08 | tinsel: correct mac cd checksums, made on files extracted as raw data | Fabio Battaglia | |
svn-id: r44014 | |||
2009-09-08 | Tinsel: added (disabled) Discworld 1 MAC detection entry | Fabio Battaglia | |
svn-id: r44011 | |||
2009-09-07 | Added second German Neon Edition detection entry | Paul Gilbert | |
svn-id: r44001 | |||
2009-07-19 | Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry | Paul Gilbert | |
svn-id: r42611 | |||
2009-07-10 | tinsel: proper detection entry for Discworld 1 Italian only CD | Fabio Battaglia | |
svn-id: r42356 | |||
2009-07-02 | Added support for compressed sample files (patch #2815426 by m_kiewitz) | Sven Hesse | |
svn-id: r42020 | |||
2009-06-16 | tinsel: check only english.txt for DW1 psx version detection, and use ↵ | Fabio Battaglia | |
recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles svn-id: r41587 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-26 | tinsel: add default paths needed by Discworld PSX, now the user shouldn't ↵ | Fabio Battaglia | |
need to move files around svn-id: r40901 | |||
2009-05-25 | tinsel: add entry in detector for Discworld PSX demo | Fabio Battaglia | |
svn-id: r40877 |