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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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music.cpp
Age
Commit message (
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Author
2009-05-24
tinsel: disable midi playing for Discworld PSX, as the game uses the propriet...
Fabio Battaglia
2009-03-19
Added some more debug messages
Sven Hesse
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-02-02
Fixed warning about implicit signed -> unsigned integer conversion
Max Horn
2009-02-02
endian safety
Joost Peters
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-27
cleanup
Max Horn
2009-01-24
fixing #2531282: don't fall back to a real audio CD when playing enhanced mid...
Willem Jan Palenstijn
2009-01-14
Fix for non-looped tracks of the music enhancement project. Also, got rid of ...
Filippos Karapetis
2009-01-12
Cleanup
Filippos Karapetis
2009-01-12
Imitate the way the original game is playing MIDI tracks when playing enhance...
Filippos Karapetis
2009-01-12
Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-09-19
Changed tinsel's volume range (0-127) to match ScummVM's (0-255)
Filippos Karapetis
2008-08-20
Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
Torbjörn Andersson
2008-07-29
Changed class File (and derived classes) to only support read-only access; ad...
Max Horn
2008-07-24
cleanup
Max Horn
2008-07-23
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
Max Horn
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