Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-04 | DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is ↵ | Joost Peters | |
playable now. svn-id: r36218 | |||
2009-01-25 | some DW2 endian fixes | Joost Peters | |
svn-id: r36058 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-01 | Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵ | Filippos Karapetis | |
should be completable svn-id: r35196 | |||
2008-07-25 | TINSEL: Updating the palette should only require a call to ↵ | Max Horn | |
OSystem::updateScreen and not a blit svn-id: r33274 | |||
2008-07-23 | TINSEL: Renamed CoroutineInstall back to ProcessCreate; got rid of yet ↵ | Max Horn | |
another typedef; more cleanup svn-id: r33249 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 |