Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-15 | Created a system for inserting arbitrary code fragments into game scripts, ↵ | Paul Gilbert | |
and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version svn-id: r42500 | |||
2009-03-15 | Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the ↵ | Max Horn | |
SCI engine svn-id: r39428 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-01 | Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵ | Filippos Karapetis | |
should be completable svn-id: r35196 | |||
2008-07-25 | TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, ↵ | Max Horn | |
PCONFINIT svn-id: r33282 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 |