Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-20 | TINSEL: Remove self-assignment (CID 1003626) | Torbjörn Andersson | |
However, dreammaster has confirmed this line was in the original so I'm leaving it commented-out in case there is a genuine bug still lurking there. | |||
2012-12-11 | TINSEL: Add resource handling of the BE resources in DW1 Mac | Filippos Karapetis | |
This is the second attempt. All the BE resources of DW1 Mac are handled correctly now. Added READ_16, READ_32, FROM_16, FROM_32 and TO_32 to handle all of the different cases where endianess is already handled. Note that the game scripts are LE, so these haven't been changed | |||
2012-05-17 | TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler | Paul Gilbert | |
2012-02-22 | TINSEL: Rename globals to add g_ prefix. | Alyssa Milburn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-14 | ALL: colour -> color | Max Horn | |
2010-11-16 | TINSEL: Remove unnecessary 'static' | Max Horn | |
svn-id: r54263 | |||
2010-11-16 | TINSEL: Mark all (?) global vars with a FIXME comment | Max Horn | |
Use of global vars is what prevents RTL from working in Tinsel (and probably in other engines). More specifically, the fact that many global vars are not explicitly inited when the engine is (re)launched. svn-id: r54262 | |||
2010-10-15 | TINSEL: Fix for #3087863 - Code analysis warnings | Paul Gilbert | |
svn-id: r53471 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-02-04 | DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is ↵ | Joost Peters | |
playable now. svn-id: r36218 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-01 | Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵ | Filippos Karapetis | |
should be completable svn-id: r35196 | |||
2008-07-25 | TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, ↵ | Max Horn | |
PCONFINIT svn-id: r33282 | |||
2008-07-24 | Moved scheduler / process managment code into a new class Scheduler | Max Horn | |
svn-id: r33259 | |||
2008-07-23 | TINSEL: Renamed CoroutineInstall back to ProcessCreate; got rid of yet ↵ | Max Horn | |
another typedef; more cleanup svn-id: r33249 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 |