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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
Age
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Author
2012-12-13
TINSEL: Silence gcc warning
Matthew Hoops
2012-12-13
TINSEL: Fix a comment in playDW1MacMusic()
Filippos Karapetis
2012-12-13
TINSEL: Add support for the digitized music in DW1 Mac
Filippos Karapetis
2012-12-13
TINSEL: Unify the PSX graphics drawing code with the rest
Filippos Karapetis
2012-12-13
TINSEL: Remove outdated comment
Filippos Karapetis
2012-12-13
TINSEL: Clean up the sound code
Filippos Karapetis
2012-12-11
TINSEL: Clean up the graphics draw types code
Filippos Karapetis
2012-12-11
TINSEL: Fix misleading comment
Filippos Karapetis
2012-12-11
TINSEL: Fix the colors in the Mac version of DW1
Filippos Karapetis
2012-12-11
TINSEL: An additional endianess fix for DW1 Mac
Filippos Karapetis
2012-12-11
TINSEL: Merge the different TinselV0/V1 graphics code handlers
Filippos Karapetis
2012-12-11
TINSEL: The speech file in DW1 Mac demo/full is LE
Filippos Karapetis
2012-12-11
TINSEL: Handle the invalid max polygons value in DW1 Mac
Filippos Karapetis
2012-12-11
TINSEL: Add an initial incomplete graphics decoder for DW1 Mac
Filippos Karapetis
2012-12-11
TINSEL: Fix what seems to be two bugs in the endianess handling code
Filippos Karapetis
2012-12-11
TINSEL: Add another check to skip the non-MIDI music of DW1 Mac
Filippos Karapetis
2012-12-11
TINSEL: Add resource handling of the BE resources in DW1 Mac
Filippos Karapetis
2012-12-11
TINSEL: Revert the BE -> LE resource conversion for DW1 Mac
Filippos Karapetis
2012-12-10
TINSEL: Remove unused variable
Torbjörn Andersson
2012-12-10
TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished)
Filippos Karapetis
2012-12-10
TINSEL: Simplify the scene entrance handling code
Filippos Karapetis
2012-12-10
TINSEL: Revert most of the engine BE resource handling code
Filippos Karapetis
2012-12-03
TINSEL: Fix misleading comment
Torbjörn Andersson
2012-12-03
Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel
David Turner
2012-12-01
TINSEL: Start handling the BE resources of the Mac versions of DW1
Filippos Karapetis
2012-11-24
TINSEL: Add scrollwheel support to save/load and inventory
Torbjörn Andersson
2012-11-22
TINSEL: Fix typo in comment
Torbjörn Andersson
2012-11-22
TINSEL: Fix inventory scrollbar handle position
Torbjörn Andersson
2012-11-22
TINSEL: Fix inventory scrolling
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-09-03
TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro"
Filippos Karapetis
2012-08-06
TINSEL: Fixed portability issue with earlier savegames
Paul Gilbert
2012-07-15
TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"
Filippos Karapetis
2012-07-15
TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracks
Filippos Karapetis
2012-07-15
TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu"
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_BIG_ENDIAN flag
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_CD and GF_FLOPPY flags
Filippos Karapetis
2012-07-15
TINSEL: Reorder the detection entries to split the DW1 and DW2 entries
Filippos Karapetis
2012-07-15
TINSEL: Remove the GF_DEMO flag
Filippos Karapetis
2012-07-15
TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation
Paul Gilbert
2012-07-14
TINSEL: Cleanup
Filippos Karapetis
2012-07-11
TINSEL: Added MD5 detection entries for Discworld 1 Polish translation
Paul Gilbert
2012-07-09
TINSEL: Fix bug #3541230 - "DW: PSX version locks up after using the book"
Filippos Karapetis
2012-06-07
TINSEL: Remove unused member _scheduler in TinselEngine.
Johannes Schickel
2012-05-17
TINSEL: Fix compiler warning
Paul Gilbert
2012-05-17
TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler
Paul Gilbert
2012-05-17
COMMON: Moved the Tinsel Coroutine code into it's own Common class
Paul Gilbert
2012-05-03
TINSEL: Add basic PSX SEQ playback support
Matthew Hoops
2012-05-03
TINSEL: Capitalize 'demo'
Matthew Hoops
2012-02-22
TINSEL: Rename globals to add g_ prefix.
Alyssa Milburn
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