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AgeCommit message (Expand)Author
2012-12-11TINSEL: Handle the invalid max polygons value in DW1 MacFilippos Karapetis
2012-12-11TINSEL: Add an initial incomplete graphics decoder for DW1 MacFilippos Karapetis
2012-12-11TINSEL: Fix what seems to be two bugs in the endianess handling codeFilippos Karapetis
2012-12-11TINSEL: Add another check to skip the non-MIDI music of DW1 MacFilippos Karapetis
2012-12-11TINSEL: Add resource handling of the BE resources in DW1 MacFilippos Karapetis
2012-12-11TINSEL: Revert the BE -> LE resource conversion for DW1 MacFilippos Karapetis
2012-12-10TINSEL: Remove unused variableTorbjörn Andersson
2012-12-10TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished)Filippos Karapetis
2012-12-10TINSEL: Simplify the scene entrance handling codeFilippos Karapetis
2012-12-10TINSEL: Revert most of the engine BE resource handling codeFilippos Karapetis
2012-12-03TINSEL: Fix misleading commentTorbjörn Andersson
2012-12-03Merge pull request #294 from eriktorbjorn/tinsel-scrollwheelDavid Turner
2012-12-01TINSEL: Start handling the BE resources of the Mac versions of DW1Filippos Karapetis
2012-11-24TINSEL: Add scrollwheel support to save/load and inventoryTorbjörn Andersson
2012-11-22TINSEL: Fix typo in commentTorbjörn Andersson
2012-11-22TINSEL: Fix inventory scrollbar handle positionTorbjörn Andersson
2012-11-22TINSEL: Fix inventory scrollingTorbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-09-03TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro"Filippos Karapetis
2012-08-06TINSEL: Fixed portability issue with earlier savegamesPaul Gilbert
2012-07-15TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"Filippos Karapetis
2012-07-15TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracksFilippos Karapetis
2012-07-15TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu"Filippos Karapetis
2012-07-15TINSEL: Remove the GF_BIG_ENDIAN flagFilippos Karapetis
2012-07-15TINSEL: Remove the GF_CD and GF_FLOPPY flagsFilippos Karapetis
2012-07-15TINSEL: Reorder the detection entries to split the DW1 and DW2 entriesFilippos Karapetis
2012-07-15TINSEL: Remove the GF_DEMO flagFilippos Karapetis
2012-07-15TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animationPaul Gilbert
2012-07-14TINSEL: CleanupFilippos Karapetis
2012-07-11TINSEL: Added MD5 detection entries for Discworld 1 Polish translationPaul Gilbert
2012-07-09TINSEL: Fix bug #3541230 - "DW: PSX version locks up after using the book"Filippos Karapetis
2012-06-07TINSEL: Remove unused member _scheduler in TinselEngine.Johannes Schickel
2012-05-17TINSEL: Fix compiler warningPaul Gilbert
2012-05-17TINSEL: Refactored Tinsel engine to use the Common coroutine schedulerPaul Gilbert
2012-05-17COMMON: Moved the Tinsel Coroutine code into it's own Common classPaul Gilbert
2012-05-03TINSEL: Add basic PSX SEQ playback supportMatthew Hoops
2012-05-03TINSEL: Capitalize 'demo'Matthew Hoops
2012-02-22TINSEL: Rename globals to add g_ prefix.Alyssa Milburn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-02-11TINSEL: Added extra fields to the savegame header for SCN/GRA usage and languagePaul Gilbert
2011-12-30TINSEL: Take advantage of KeyState::hasFlags.Johannes Schickel
2011-12-08TINSEL: Replace usage of 'goto'.D G Turner
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-11-16COMMON: Rename Common::set_to to Common::fill.Johannes Schickel
2011-11-14TINSEL: Don't leak _curChunk on exit.Alyssa Milburn
2011-10-24LAUNCHER: Add GUIO_NOASPECT to tinselStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-20TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problemPaul Gilbert
2011-10-18TINSEL: Bugfix for restoring DW1 savegames with a saved scenePaul Gilbert