Age | Commit message (Expand) | Author |
2009-08-28 | Added missing parameter size specifiers for the DW-GRA Palace Guards script f... | Paul Gilbert |
2009-08-20 | Bugfix for assert in the DW2 Cartwheel scene | Paul Gilbert |
2009-08-19 | Corrected comments in the bug workaround list | Paul Gilbert |
2009-08-18 | Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au... | Johannes Schickel |
2009-08-17 | Fix for some more !!HIGH STRINGS!! when talking to the palace guards | Paul Gilbert |
2009-08-15 | Removed unnecessary semi-colons. | Torbjörn Andersson |
2009-08-14 | Fix incorrect memset() call (reported by Peter Bortas). | Joost Peters |
2009-08-09 | Changed subtitles display speed to also include the time taken to say voice s... | Paul Gilbert |
2009-08-08 | Change workaround for bug #2820054 to apply for all GRA versions. | Johannes Schickel |
2009-08-08 | Formatting fix. | Johannes Schickel |
2009-08-08 | Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) | Johannes Schickel |
2009-08-08 | Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ... | Johannes Schickel |
2009-08-08 | Commit of dhewg's patch to fix screen refreshes on the Wii | Paul Gilbert |
2009-08-07 | Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! | Paul Gilbert |
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert |
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters |
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good enough... | Joost Peters |
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-20 | Bugfix for hangs on scene changes in Discworld 1 after having loaded a savega... | Paul Gilbert |
2009-07-19 | Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry | Paul Gilbert |
2009-07-16 | Fixed GCC warning. | Torbjörn Andersson |
2009-07-16 | Prior script fix also fixes bug #2820788, with stealing wizard's mallets | Paul Gilbert |
2009-07-16 | Added game script fix for bug #2680397 - game hang when using the brochure on... | Paul Gilbert |
2009-07-16 | Added no blocking fix for Present Outside Inn scene as well | Paul Gilbert |
2009-07-16 | Game script fix for bug #2525010 - in the GRA version, the luggage blocked Ri... | Paul Gilbert |
2009-07-15 | Created a system for inserting arbitrary code fragments into game scripts, an... | Paul Gilbert |
2009-07-14 | TINSEL: Don't use ioFailed to check if a file was opened succesfuly | Max Horn |
2009-07-11 | Bugfix to properly save the currently playing midi music when saving a scene | Paul Gilbert |
2009-07-10 | tinsel: proper detection entry for Discworld 1 Italian only CD | Fabio Battaglia |
2009-07-02 | Added support for compressed sample files (patch #2815426 by m_kiewitz) | Sven Hesse |
2009-07-01 | - Added GCC_PRINTF attribute to several funcs where it makes sense | Max Horn |
2009-06-23 | tinsel: added some comments to psx palette mapper | Fabio Battaglia |
2009-06-16 | Formatting. | Johannes Schickel |
2009-06-16 | tinsel: check only english.txt for DW1 psx version detection, and use recursi... | Fabio Battaglia |
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko |
2009-06-03 | Fix warning about signed vs. unsigned comparison. | Johannes Schickel |
2009-06-03 | tinsel: fixed endianess issue in psx palette remapper | Fabio Battaglia |
2009-06-03 | tinsel: removed some warnings related to psx code and cleanup of psx palette ... | Fabio Battaglia |
2009-05-31 | tinsel: workaround for "missing red dragon in Act IV" bug in Discworld PSX | Fabio Battaglia |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-26 | tinsel: add default paths needed by Discworld PSX, now the user shouldn't nee... | Fabio Battaglia |
2009-05-25 | tinsel: avoid unnecessary checks in discworld psx palette remapper | Fabio Battaglia |
2009-05-25 | Till we specify an common behavior when loading a game state on startup fails... | Johannes Schickel |
2009-05-25 | tinsel: remove the ugly psx l-space workaround, and instead add a check into ... | Fabio Battaglia |
2009-05-25 | tinsel: add PSX specific code to workaround the thief bug in past ankh-morpor... | Fabio Battaglia |
2009-05-25 | tinsel: avoid unnecessary iterations in Discworld PSX palette remapper | Fabio Battaglia |
2009-05-25 | tinsel: Discworld PSX uses "index.dat" as scene index file, not "index" | Fabio Battaglia |
2009-05-25 | tinsel: add entry in detector for Discworld PSX demo | Fabio Battaglia |