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2016-08-23TITANIC: Implemented more game classesPaul Gilbert
2016-08-22TITANIC: Implemented more game classesPaul Gilbert
2016-08-22TITANIC: Implemented more game classesPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Fix infinite recursionEugene Sandulenko
2016-08-18TITANIC: Implementing game classesPaul Gilbert
2016-08-17TITANIC: Implementing game logic classesPaul Gilbert
2016-08-17TITANIC: Implemented CCage classPaul Gilbert
2016-08-15TITANIC: Implemented CHeadPiece and ear classesPaul Gilbert
2016-08-15TITANIC: Implemented CParrotSuccUBus classPaul Gilbert
2016-08-14TITANIC: Implemented CSuccUBus classPaul Gilbert
2016-08-13TITANIC: In-progress implementing CParrot classPaul Gilbert
2016-08-12TITANIC: Implemented some game object classesPaul Gilbert
2016-07-31TITANIC: Remove unneeded CTestArray class that was breaking compilationPaul Gilbert
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after EMPTY_MESSAGE_MAP macro usagesPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-07-15TITANIC: Set up empty message targets for classes without messagesPaul Gilbert
2016-07-15TITANIC: Fleshing out CGameObject and CPetControl methodsPaul Gilbert
2016-07-15TITANIC: Added remaining CPetControl methodsPaul Gilbert
2016-07-15TITANIC: Adding CDeskbot message handlersPaul Gilbert
2016-07-10TITANIC: Finished CTrueTalkManager start methodPaul Gilbert
2016-07-10TITANIC: Cleanup & renames for starting conversationsPaul Gilbert
2016-07-10TITANIC: Implemented CTrueTalkManager getNpcScriptPaul Gilbert
2016-07-10TITANIC: Seperate PET classes setup and reset methodsPaul Gilbert
2016-07-10TITANIC: Restructuring PET list classes, beginning of inventoryPaul Gilbert
2016-07-10TITANIC: Added CFeathers message mapPaul Gilbert
2016-07-10TITANIC: Implement CCrushedTV message handlersPaul Gilbert
2016-07-10TITANIC: Implemented CChicken message handlersPaul Gilbert
2016-07-10TITANIC: Implemented CCarryParrot msg handlers and support methodsPaul Gilbert
2016-07-10TITANIC: Implementing CCarryParrot msg handlersPaul Gilbert
2016-07-10TITANIC: Implement CBridgePiece message handlersPaul Gilbert
2016-07-10TITANIC: Finished CArm msg handlers, stubs for adding to inventoryPaul Gilbert
2016-07-10TITANIC: More CArm message handlersPaul Gilbert
2016-07-10TITANIC: More CMagazine message handlersPaul Gilbert
2016-07-10TITANIC: Add CMagazine msg handler stubsPaul Gilbert
2016-07-10TITANIC: Implementing CCarry classes msg handlersPaul Gilbert
2016-07-10TITANIC: Implemented CPhonographCylinder msg handlersPaul Gilbert
2016-07-10TITANIC: Adding CCarry descendent msg handlersPaul Gilbert
2016-07-10TITANIC: Implementing CArm message handlersPaul Gilbert
2016-07-10TITANIC: Added remainder of CCarry msg handlersPaul Gilbert
2016-07-10TITANIC: Implementing CCarry drag end handlerPaul Gilbert
2016-07-10TITANIC: CCarry drag & move msg handlersPaul Gilbert
2016-07-10TITANIC: Added CCarry message handler stubsPaul Gilbert
2016-03-21TITANIC: Add new derived Rect and Point classesPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-03-02TITANIC: Implemented more saveable classesPaul Gilbert
2016-03-02TITANIC: More saveable classes implementedPaul Gilbert