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path: root/engines/titanic/core/named_item.h
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2017-01-21TITANIC: Fix second parameter for isEquals methodPaul Gilbert
2016-08-15TITANIC: Implemented CBrainSlot classPaul Gilbert
2016-08-13TITANIC: In-progress implementing CParrot classPaul Gilbert
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-04-06TITANIC: In-progress converting message handling to be more like originalPaul Gilbert
I currently was using multiple inheritance to define the message classes that a class supports, but this caused problems when, for example, a class tested to see if an object supported CMouseMsg. The class in question supported several mouse messages, but a standard dynamic_cast returned nullptr for the class, since it didn't directly support it
2016-03-17TITANIC: Fleshing out CLinkItem classPaul Gilbert
2016-03-13TITANIC: Implemented dumping of the project hierarchyPaul Gilbert
2016-03-13TITANIC: Changed CGameStateSub to CGameLocation, properly implemented itPaul Gilbert
2016-03-08TITANIC: Implemented CTreeItem::findByNamePaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-02-25TITANIC: Rename of sub-folders for better clarityPaul Gilbert