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path: root/engines/titanic/core/project_item.h
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2016-11-15TITANIC: Fixes for freeing project and engine objects on exitPaul Gilbert
2016-10-28TITANIC: Fix scanning for rooms in parseViewPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-07-15TITANIC: Set up empty message targets for classes without messagesPaul Gilbert
2016-07-15TITANIC: Adding savegame header load/save methodsPaul Gilbert
2016-04-03TITANIC: Move most of the root classes into new support/ folderPaul Gilbert
2016-03-19TITANIC: Added CGameManager::viewChangePaul Gilbert
2016-03-19TITANIC: Added various preLoad methodsPaul Gilbert
2016-03-13TITANIC: Changed CGameStateSub to CGameLocation, properly implemented itPaul Gilbert
2016-03-12TITANIC: Implement various post-load methodsPaul Gilbert
2016-03-08TITANIC: More game manager setupPaul Gilbert
2016-03-08TITANIC: Implemented CTreeItem::findByNamePaul Gilbert
2016-03-08TITANIC: Add const suffix to many tree item methodsPaul Gilbert
2016-03-08TITANIC: Fleshing out CProjectItem methodsPaul Gilbert
2016-03-06TITANIC: Further gcc compilation fixesPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-02-25TITANIC: Rename of sub-folders for better clarityPaul Gilbert