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path: root/engines/titanic/game/bomb.cpp
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2017-02-19WORKAROUND: Stop resetting bomb code wheels when loading savegamesPaul Gilbert
The original kept resetting the bomb's code wheels whenever the view was entered, which meant reloading a savegame, you lost any progress you'd made. Presumably this was done as a quick and dirty hack in case anyone was stupid enough to rearm the bomb after fixing it the first time. I've added new code that now only resets the wheels when the bomb is initially armed, and you can now save in the bomb closeup, and it will remember all your selections
2017-02-19TITANIC: Renamings for CBomb classPaul Gilbert
2017-02-19TITANIC: Fix bomb countdownPaul Gilbert
2016-08-22TITANIC: Cleanup of engine referencesPaul Gilbert
2016-08-15TITANIC: Implemented CBomb classPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-04-07TITANIC: Converting other message stubs to new formatPaul Gilbert
2016-03-24TITANIC: Cleanup and fixes for message hierarchyPaul Gilbert
2016-03-18TITANIC: Remove const prefix from passed messagesPaul Gilbert
Turns out that some of the messages have properties that the objects that handle them can set. For example, the CMouseDragStartMsg has a _dragItem property that an item that allows dragging will explicitly set, allowing the input handler to keep track of what was dragged.
2016-03-18TITANIC: Create Event manager classPaul Gilbert
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-02-29TITANIC: Implemented lots of CBackground descendent classesPaul Gilbert