aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/game/code_wheel.h
AgeCommit message (Collapse)Author
2017-02-19WORKAROUND: Stop resetting bomb code wheels when loading savegamesPaul Gilbert
The original kept resetting the bomb's code wheels whenever the view was entered, which meant reloading a savegame, you lost any progress you'd made. Presumably this was done as a quick and dirty hack in case anyone was stupid enough to rearm the bomb after fixing it the first time. I've added new code that now only resets the wheels when the bomb is initially armed, and you can now save in the bomb closeup, and it will remember all your selections
2017-02-19TITANIC: Fixes and cleanup for CodeWheelPaul Gilbert
2016-09-11TITANIC: Extra loading logic and translation code for German versionPaul Gilbert
2016-08-26TITANIC: Implemented more game classesPaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-03-02TITANIC: More saveable classes implementedPaul Gilbert