Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-18 | TITANIC: Fixes for replacing eye in elevator 4, renaming in CGameObject | Paul Gilbert | |
2016-12-18 | TITANIC: Renaming of lift fields | Paul Gilbert | |
2016-08-21 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-07-15 | TITANIC: Removed const modifier from all saveable objects | Paul Gilbert | |
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy | |||
2016-04-07 | TITANIC: Converting other message stubs to new format | Paul Gilbert | |
2016-03-24 | TITANIC: Cleanup and fixes for message hierarchy | Paul Gilbert | |
2016-03-18 | TITANIC: Remove const prefix from passed messages | Paul Gilbert | |
Turns out that some of the messages have properties that the objects that handle them can set. For example, the CMouseDragStartMsg has a _dragItem property that an item that allows dragging will explicitly set, allowing the input handler to keep track of what was dragged. | |||
2016-03-17 | TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers | Paul Gilbert | |
2016-03-01 | TITANIC: Lots more miscellaneous classes | Paul Gilbert | |
2016-02-28 | TITANIC: Added a lot of class definitions | Paul Gilbert | |
Let's be honest here, it's a s**t-load of class definitions |