Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-20 | TITANIC: DE: Adding sound translations | Paul Gilbert | |
2017-01-16 | TITANIC: Workaround for broken light in 1st class suite | Paul Gilbert | |
2017-01-16 | TITANIC: Renaming checks for player's first class suite | Paul Gilbert | |
2017-01-16 | TITANIC: Rename light fields to more closely match original | Paul Gilbert | |
2017-01-16 | TITANIC: Renamings for light switches | Paul Gilbert | |
2016-09-10 | TITANIC: Move text messages to DAT file | Paul Gilbert | |
2016-08-23 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-07-15 | TITANIC: Removed const modifier from all saveable objects | Paul Gilbert | |
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy | |||
2016-04-07 | TITANIC: Converting other message stubs to new format | Paul Gilbert | |
2016-03-24 | TITANIC: Cleanup and fixes for message hierarchy | Paul Gilbert | |
2016-03-18 | TITANIC: Remove const prefix from passed messages | Paul Gilbert | |
Turns out that some of the messages have properties that the objects that handle them can set. For example, the CMouseDragStartMsg has a _dragItem property that an item that allows dragging will explicitly set, allowing the input handler to keep track of what was dragged. | |||
2016-03-17 | TITANIC: Added stubbed CEnterRoomMsg event handlers as needed | Paul Gilbert | |
2016-02-28 | TITANIC: Implement light switch and buttons | Paul Gilbert | |