Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-20 | TITANIC: DE: Adding sound translations | Paul Gilbert | |
2017-08-21 | TITANIC: Renamings for CMaitreDProdReceptor | Paul Gilbert | |
2017-07-26 | TITANIC: Fix wrong array size | Willem Jan Palenstijn | |
This will hopefully fix #10001 | |||
2017-07-17 | TITANIC: Don't prod Maitre D's butt just by moving mouse on him | Paul Gilbert | |
2016-12-24 | TITANIC: Renamings on CDropTarget | Paul Gilbert | |
2016-10-28 | TITANIC: Renames and adding debugging | Paul Gilbert | |
2016-09-05 | TITANIC: Convert some dynamic_casts back to static_cast as appropriate | Paul Gilbert | |
2016-09-01 | TITANIC: Convert many static_casts to dynamic_cast | Paul Gilbert | |
2016-08-24 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-07-24 | TITANIC: Add semicolon after CLASSDEF macro usage | Paul Gilbert | |
2016-07-15 | TITANIC: Removed const modifier from all saveable objects | Paul Gilbert | |
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy | |||
2016-03-06 | TITANIC: Converting saveable objects hierarchy to have type data | Paul Gilbert | |
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI | |||
2016-03-02 | TITANIC: Implemented more saveable classes | Paul Gilbert | |