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path: root/engines/titanic/module.mk
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2016-07-10TITANIC: Changing TTNamed* classes to TTNpc*Paul Gilbert
2016-07-10TITANIC: Implementing TTTalkerPaul Gilbert
2016-07-10TITANIC: Beginnings of script handlerPaul Gilbert
2016-07-10TITANIC: Beginnings of STtitleEngine classPaul Gilbert
2016-07-10TITANIC: Implemented TT manager loadAssets, beginnings of CDialogueFilePaul Gilbert
2016-07-10TITANIC: Renamed TT unnamed script classes to room scriptsPaul Gilbert
2016-07-10TITANIC: Implemented stopSoundPaul Gilbert
2016-07-10TITANIC: Implement CMovieEvent & CMovieRangeInfoPaul Gilbert
2016-07-10TITANIC: Beginnings of PET Remote glyph classesPaul Gilbert
2016-07-10TITANIC: Implement messages PET sectionPaul Gilbert
2016-07-10TITANIC: Implementing PET Nav Helmet sectionPaul Gilbert
2016-07-10TITANIC: Beginnings of CPetRoomsPaul Gilbert
2016-07-10TITANIC: Fix accidental rename in MakefilePaul Gilbert
2016-07-10TITANIC: Rename CPetControlSub12 to CPetTextPaul Gilbert
2016-07-10TITANIC: Adding new class stubs for PET Real Life btns & elementsPaul Gilbert
2016-07-10TITANIC: Restructuring PET list classes, beginning of inventoryPaul Gilbert
2016-07-10TITANIC: Implemented CGameObject::findPaul Gilbert
2016-04-10TITANIC: Change back to using original AVIDecoderPaul Gilbert
2016-04-09TITANIC: Further implementation of timersPaul Gilbert
2016-04-09TITANIC: Starting to flesh out timersPaul Gilbert
2016-04-06TITANIC: Beginnings of CProximity classPaul Gilbert
2016-04-04TITANIC: Hacked copy of AVIDecoder to handle ycursors.aviPaul Gilbert
2016-04-03TITANIC: Move most of the root classes into new support/ folderPaul Gilbert
2016-04-01TITANIC: Moved gfx/ pet classes into pet_control/Paul Gilbert
2016-03-31TITANIC: Rename CPetGraphic to CPetGfxElement to avoid naming clashPaul Gilbert
2016-03-31TITANIC: Renamed CPetVal to CPetGraphicPaul Gilbert
2016-03-30TITANIC: Fleshing out CPetFramePaul Gilbert
2016-03-30TITANIC: Flesh out the CPETElement classPaul Gilbert
2016-03-29TITANIC: More PET renaming, implemented setAreaPaul Gilbert
2016-03-29TITANIC: More renamings of PET sectionsPaul Gilbert
2016-03-29TITANIC: Renaming for PET inventory sectionPaul Gilbert
2016-03-21TITANIC: Add new derived Rect and Point classesPaul Gilbert
2016-03-20TITANIC: Refactor out DirectDrawSurface to it's own classPaul Gilbert
2016-03-19TITANIC: Implemented CGameManager::updatePaul Gilbert
2016-03-19TITANIC: Implementing view item message handlingPaul Gilbert
2016-03-18TITANIC: Create Event manager classPaul Gilbert
2016-03-17TITANIC: Add stubs for CEnterNodeMsg message handlersPaul Gilbert
2016-03-17TITANIC: Implement debugger with dump and room commandsPaul Gilbert
2016-03-17TITANIC: Added stubbed CEnterRoomMsg event handlers as neededPaul Gilbert
2016-03-16TITANIC: Implemented surface resizing and freeingPaul Gilbert
2016-03-14TITANIC: Further graphics setup, beginnings of files managerPaul Gilbert
2016-03-13TITANIC: Changed CGameStateSub to CGameLocation, properly implemented itPaul Gilbert
2016-03-12TITANIC: Added CGameObjectDescItem classPaul Gilbert
2016-03-12TITANIC: Implemented sound manager loadingPaul Gilbert
2016-03-12TITANIC: Added stubs for the different script classesPaul Gilbert
2016-03-11TITANIC: Beginnings of True Talk scripts hierarchyPaul Gilbert
2016-03-08TITANIC: Added skeletons for game manager support classesPaul Gilbert
2016-03-08TITANIC: Moved CompressedFile class into simple_file.hPaul Gilbert
2016-03-06TITANIC: gcc compilation fixesPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert