Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-22 | TITANIC: Further SuccUBus renamings | Paul Gilbert | |
2017-01-22 | TITANIC: Added a SuccUBusAction enum | Paul Gilbert | |
2017-01-22 | TITANIC: Added RoomFlagsComparison enum | Paul Gilbert | |
2017-01-22 | TITANIC: More renamings for SuccUBus | Paul Gilbert | |
2017-01-22 | TITANIC: Renamings for SuccUBus & hose, minor fixes | Paul Gilbert | |
2016-12-28 | TITANIC: Renaming of CSuccUBus & CBilgeSuccUBus fields | Paul Gilbert | |
2016-12-25 | TITANIC: Cleanup and fixes for class checks when SuccUBus sucking | Paul Gilbert | |
2016-12-25 | TITANIC: Renaming of CSuccUBus frame fields | Paul Gilbert | |
2016-12-24 | TITANIC: Renaming off frame fields in CSuccUBus | Paul Gilbert | |
2016-08-14 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-08-14 | TITANIC: Implemented CSuccUBus class | Paul Gilbert | |
2016-07-24 | TITANIC: Add semicolon after CLASSDEF macro usage | Paul Gilbert | |
2016-07-15 | TITANIC: Removed const modifier from all saveable objects | Paul Gilbert | |
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy | |||
2016-03-06 | TITANIC: Converting saveable objects hierarchy to have type data | Paul Gilbert | |
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI | |||
2016-02-25 | TITANIC: Implemented CSuccUBus and ancestor classes | Paul Gilbert | |