index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
titanic
/
sound
/
qmixer.cpp
Age
Commit message (
Expand
)
Author
2017-09-25
TITANIC: Free wave files on game exit like original does
Paul Gilbert
2017-09-24
TITANIC: Free any active wave files on exit
Paul Gilbert
2017-08-24
TITANIC: Reduce header includes for titanic.h
David Fioramonti
2017-08-18
TITANIC: Simplify sound looping by using LoopingAudioStream
Paul Gilbert
2017-08-03
TITANIC: Shifting wave file playback into CWaveFile class
Paul Gilbert
2017-07-15
TITANIC: Fix range for timed volume transitions
Paul Gilbert
2017-02-09
TITANIC: Refactor CWaveFile audio stream generation
Paul Gilbert
2017-02-08
TITANIC: Renamings and comments for music classes
Paul Gilbert
2016-11-07
TITANIC: Fix stopping all playing sounds when loading a savegame
Paul Gilbert
2016-11-07
TITANIC: Simulate sound distances by reducing volume
Paul Gilbert
2016-10-27
TITANIC: Fix interrupting playing sounds
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-01
TITANIC: Fix compiler warnings
Paul Gilbert
2016-09-01
TITANIC: Implement timed changes in volume like the original does
Paul Gilbert
2016-08-30
TITANIC: Fleshed out CMusicRoom & CMusicHandler setup
Paul Gilbert
2016-08-12
TITANIC: Further fleshing out sound manager, fixing sound looping
Paul Gilbert
2016-08-11
TITANIC: Hook up wave pump for callbacks
Paul Gilbert
2016-08-11
TITANIC: Fleshing out QSound simulation methods
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager functionality
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager methods, field renames in CProximity
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager methods
Paul Gilbert
2016-08-05
TITANIC: Starting to flesh out sound loading
Paul Gilbert
2016-08-05
TITANIC: Added skeleton QMixer class for mixer interface
Paul Gilbert