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path: root/engines/titanic/star_control/star_control.h
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2017-09-09TITANIC: Prevent locking/unlocking sounds in photoviewDavid Fioramonti
In scummvm and the original engine if you try to unlock/lock stars in photoview/skyview then the stars will not unlock/lock, but the sounds associated with unlocking and locking were playing. Giving a false impression that the locking/unlocking was happening. The sounds no longer play when in photoview.
2017-08-24TITANIC: Reduce header includes for star_control filesDavid Fioramonti
Minimized a lot of the unncessary files includes in the implementation files as well.
2017-08-06TITANIC: Bring movement rates in the starfield closer to the originalPaul Gilbert
The original updated the camera during the general scene drawing, which was done at a much higher rate than I wanted for the ScummVM implementation. So I've added this workaround to update the camera every 10ms when the player is in the star control scene. This gives it a comparible rate of movement to the original.
2017-08-06TITANIC: Don't allow movement link to be used in Starfield PuzlzePaul Gilbert
The scene has an unused right turn link that wasn't used, and is covered by the starview. Since movement now uses simulated mouse clicks, the worst result of clicking right arrow is simply that a star may be accidentally selected. But for cleanliness, it was best to fix it. It also allowed the creation of code that other objects in the view can use to override default movement logic, just in case it's needed.
2017-07-15TITANIC: Don't allow starfield to be shown if puzzle was skippedPaul Gilbert
2017-03-29TITANIC: Further code for new skip nav button to work correctlyPaul Gilbert
2017-02-27TITANIC: Added remainder of CStarControl classPaul Gilbert
2017-02-27TITANIC: Implemented CStarControl doActionPaul Gilbert
2017-02-24TITANIC: Some preliminary cleanup of star control interfacesPaul Gilbert
2017-02-20TITANIC: Initial cleanup & renamings for bridge controlsPaul Gilbert
2017-01-15TITANIC: Removal of un-used fields to reduce Buildbot warningsPaul Gilbert
Note there's a lot of preliminary code in the star_control/ folder for code that still needs to be fully disassembled & implemented. So for now I've made liberal use of #if 0 blocks to disable fields that will likely be needed again in the future
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-17TITANIC: Renamed CStarControlSub12 to CStarFieldPaul Gilbert
2016-07-17TITANIC: Finished startfield initDocumentPaul Gilbert
2016-07-17TITANIC: Setup of CStarControlSub6 classPaul Gilbert
2016-07-15TITANIC: Added CStarControl message handlersPaul Gilbert
2016-07-15TITANIC: Implemented CStarControlSub15 classPaul Gilbert
2016-07-15TITANIC: Work on CBaseStar and CStarControlSub4 classesPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-07-15TITANIC: Adding stub methods to CGameObjectPaul Gilbert
2016-07-15TITANIC: Added CPetStarfield methodsPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-03-05TITANIC: Further work on CStarControl support classes and loadingPaul Gilbert
2016-03-05TITANIC: Create stubs for CStarControl support classesPaul Gilbert