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2016-11-28TITANIC: Transparency in movie frames now workingPaul Gilbert
Turns out the movie frames didn't need to be 32-bit, it just needed custom copying code to replace transparent pixels with the transparency color, so when blitted to the screen, the pixels aren't drawn.
2016-11-26TITANIC: Add support for 32-bit surfacesPaul Gilbert
Some of the game videos have alpha levels, which are lost if the surfaces are converted to 16-bit. This adds better support for creating 32-bit video surfaces, so the information won't be lost
2016-10-30TITANIC: Fix somer compiler warningsPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-16TITANIC: Flesh out the FPoint classPaul Gilbert
2016-08-29TITANIC: Properly initialize data array in CSurfaceFaderPaul Gilbert
2016-08-22TITANIC: Cleanup of engine referencesPaul Gilbert
2016-07-31TITANIC: Fix various warningsPaul Gilbert
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-23TITANIC: Fix some warningsPaul Gilbert
2016-07-20TITANIC: Fixes for saving & loading savegamesPaul Gilbert
2016-07-18TITANIC: gcc compilation fixesPaul Gilbert
2016-07-18TITANIC: Simplify data usage in CStarControlSub20Paul Gilbert
2016-07-18TITANIC: Added CStarControlSub20 copyFrom/copyTo methodsPaul Gilbert
2016-07-17TITANIC: Added remaining CStarControlSub12 virtual methodsPaul Gilbert
2016-07-17TITANIC: Adding CStarControlSub12 methodsPaul Gilbert
2016-07-17TITANIC: Adding CStarControlSub12 methodsPaul Gilbert
2016-07-17TITANIC: Extra construction for CStarControlSub12Paul Gilbert
2016-07-17TITANIC: Added CStarControlSub12 setupHandlerPaul Gilbert
2016-07-17TITANIC: Start of starfield renderingPaul Gilbert
2016-07-17TITANIC: Added CStarField support methodsPaul Gilbert
2016-07-17TITANIC: Renamed CStarControlSub12 to CStarFieldPaul Gilbert
2016-07-17TITANIC: Finished startfield initDocumentPaul Gilbert
2016-07-17TITANIC: Renaming of star point classesPaul Gilbert
2016-07-17TITANIC: Further work on DMatrixPaul Gilbert
2016-07-17TITANIC: Setup of CStarControlSub6 classPaul Gilbert
2016-07-17TITANIC: More FVector methodsPaul Gilbert
2016-07-17TITANIC: Added FMatrix methodsPaul Gilbert
2016-07-17TITANIC: Beginnings of matrix and vector classesPaul Gilbert
2016-07-17TITANIC: Some star control class definitionsPaul Gilbert
2016-07-17TITANIC: Further star control class stubsPaul Gilbert
2016-07-17TITANIC: Beginnings of CStarControlSub15 classPaul Gilbert
2016-07-17TITANIC: Fix star control points 2 loadingPaul Gilbert
2016-07-15TITANIC: Added CStarControlSub9 loadingPaul Gilbert
2016-07-15TITANIC: Added CStarArray initializationPaul Gilbert
2016-07-15TITANIC: Suppress some warnings in unimplemented codePaul Gilbert
2016-07-15TITANIC: In-progress loading of second starfield points arrayPaul Gilbert
2016-07-15TITANIC: Adding starfield points loadingPaul Gilbert
2016-07-15TITANIC: Added CStarControl message handlersPaul Gilbert
2016-07-15TITANIC: Added bulk ofCStarView drawPaul Gilbert
2016-07-15TITANIC: Finish and better name fader classesPaul Gilbert
2016-07-15TITANIC: Implemented CSurfaceObj classPaul Gilbert
2016-07-15TITANIC: Implemented CStarControlSub15 classPaul Gilbert
2016-07-15TITANIC: Added CBaseStar data loadingPaul Gilbert
2016-07-15TITANIC: Work on CBaseStar and CStarControlSub4 classesPaul Gilbert
2016-07-15TITANIC: Beginning of work on star control hierarchyPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-07-15TITANIC: Adding stub methods to CGameObjectPaul Gilbert
2016-07-15TITANIC: Added CPetStarfield methodsPaul Gilbert