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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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titanic
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titanic.cpp
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2016-03-22
TITANIC: First scene starting to be displayed
Paul Gilbert
2016-03-21
TITANIC: Implementing view draw code
Paul Gilbert
2016-03-18
TITANIC: Create Event manager class
Paul Gilbert
2016-03-17
TITANIC: Implement debugger with dump and room commands
Paul Gilbert
2016-03-17
TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlers
Paul Gilbert
2016-03-15
TITANIC: Fleshing out resource key and view loading
Paul Gilbert
2016-03-14
TITANIC: Further graphics setup, beginnings of files manager
Paul Gilbert
2016-03-13
TITANIC: Added main game event loop
Paul Gilbert
2016-03-01
TITANIC: Added more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Lots more miscellaneous classes
Paul Gilbert
2016-03-01
TITANIC: Added lots more miscellaneous classes
Paul Gilbert
2016-02-29
TITANIC: Added a bunch of classes, loading method fixes
Paul Gilbert
2016-02-28
TITANIC: Implement light switch and buttons
Paul Gilbert
2016-02-28
TITANIC: Implement various parrot classes
Paul Gilbert
2016-02-25
TITANIC: Rename of sub-folders for better clarity
Paul Gilbert
2016-02-22
TITANIC: Fixes for game startup
Paul Gilbert
2016-02-18
TITANIC: Starting to create classes for project item hierarchy
Paul Gilbert
2016-02-07
TITANIC: Adding screen initialization code
Paul Gilbert
2016-02-07
TITANIC: Class stubs and beginnings of CSaveableObject hierarchy
Paul Gilbert
2016-02-05
TITANIC: Added skeleton CMainGameWindow class
Paul Gilbert
2016-02-05
TITANIC: Skeleton screen manager class
Paul Gilbert
2016-02-05
TITANIC: Initial engine skeleton
Paul Gilbert