Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-10 | TITANIC: Ignore Ctrl+C key until actually in-game | Paul Gilbert | |
2017-08-10 | TITANIC: Fix starting playback in music room | Paul Gilbert | |
2017-08-08 | TITANIC: Further improvements to arrow key movement | Paul Gilbert | |
The movement code, when deciding on an item or link that matches the desired direction, will check five points on the object/links area.. center, left edge, right edge, top edge, and bottom edge. For each of these, it makes sure that at that point, clicking will actually get passed to it. Otherwise, it moves onto one of the other edges. This helps avoid issues where links weren't working because standard scene objects were partially obscuring them. | |||
2017-08-07 | TITANIC: Hook in the original game's secret cheat room | Paul Gilbert | |
You can either use a special Ctrl-C key combination, or use the 'cheat' command in the debugger | |||
2017-08-07 | TITANIC: Fix bots freezing up during long conversations | Paul Gilbert | |
2017-08-06 | TITANIC: Removed unused CWaveFile constructor | Paul Gilbert | |
2017-08-06 | TITANIC: Fix SuccUBus not always redirecting 'nowhere' glyphs to Bilge | Paul Gilbert | |
2017-08-06 | Merge pull request #983 from dafioram/titanic_starview_addReverse | Paul Gilbert | |
TITANIC: Change Starview slowdown to reverse | |||
2017-08-06 | TITANIC: Change Starview slowdown to reverse | David Fioramonti | |
This changes the starview manual camera movement using semicolon. Before it slowed down the ship. To make it more like the original game it now adds negative velocity so that it slows down then speeds up in the backward direction. The functions were renamed accordingly. | |||
2017-08-06 | TITANIC: Bring movement rates in the starfield closer to the original | Paul Gilbert | |
The original updated the camera during the general scene drawing, which was done at a much higher rate than I wanted for the ScummVM implementation. So I've added this workaround to update the camera every 10ms when the player is in the star control scene. This gives it a comparible rate of movement to the original. | |||
2017-08-06 | TITANIC: Minor renamings in CStarView | Paul Gilbert | |
2017-08-06 | TITANIC: Renaming in SuccUBus classes for better clarity | Paul Gilbert | |
2017-08-06 | TITANIC: Correct local variable name in SuccUBus | Paul Gilbert | |
2017-08-06 | TITANIC: Remove development link left in computer screen view | Paul Gilbert | |
2017-08-06 | TITANIC: Fix movement cursors in Lift 4 when eye is removed | Paul Gilbert | |
2017-08-06 | TITANIC: Don't allow movement link to be used in Starfield Puzlze | Paul Gilbert | |
The scene has an unused right turn link that wasn't used, and is covered by the starview. Since movement now uses simulated mouse clicks, the worst result of clicking right arrow is simply that a star may be accidentally selected. But for cleanliness, it was best to fix it. It also allowed the creation of code that other objects in the view can use to override default movement logic, just in case it's needed. | |||
2017-08-06 | TITANIC: Fix arrow key movement in front of Parrot cage | Paul Gilbert | |
2017-08-06 | TITANIC: Changing arrow movement to be done via simulated mouse clicks | Paul Gilbert | |
2017-08-06 | TITANIC: Create new CMovementMsg for new movement functionality | Paul Gilbert | |
This also moves logic for detecting which movement is associated with given keycodes and cursors to CMovementMsg and CLinkItem, which are better suited to contain the logic | |||
2017-08-06 | TITANIC: Fix handling of NumPad causing double digits | Paul Gilbert | |
2017-08-05 | TITANIC: Maintain static movie frames on objects across saves | Paul Gilbert | |
2017-08-05 | TITANIC: Fix original savegames from the bar not loading | Paul Gilbert | |
2017-08-05 | TITANIC: Don't show invalid meta info for original game saves | Paul Gilbert | |
2017-08-05 | TITANIC: Fix getting into Lift 1 from a first class floor | Paul Gilbert | |
2017-08-05 | TITANIC: Fix releasing chicken in middle of parrot leaning out to eat | Paul Gilbert | |
2017-08-05 | TITANIC: Cleanup and fix for multi drop targets | Paul Gilbert | |
The fix deals with a bug in the original that if an item was used that the drop target didn't handle, the item wouldn't be returned to the player's inventory | |||
2017-08-05 | TITANIC: Add missing conv fragment for Presidential bed during checkin | Paul Gilbert | |
2017-08-05 | TITANIC: Only allow exiting SGT minilifts on the ground floor | Paul Gilbert | |
2017-08-05 | TITANIC: Fix arrow keys allow getting to bridge before Titania is fixed | Paul Gilbert | |
2017-08-04 | TITANIC: Don't allow loading games when Bellbot is summoned | Paul Gilbert | |
2017-08-04 | TITANIC: Fix using chicken on Bilge SuccUBus | Paul Gilbert | |
2017-08-04 | TITANIC: Fix arrow movements ignoring restricted moves | Paul Gilbert | |
2017-08-04 | TITANIC: Introduce movement via arrow keys | Paul Gilbert | |
This also fixes a bug with Page Up, Down, Home, & End not working for the Conversation tab. Additionally, code for scrolling individual lines in the conversation and glyphs via the arrow keys has been removed in favor of this centrallised movement, since they were somewhat redundant, and the mouse wheel can be used for scrolling. | |||
2017-08-04 | TITANIC: Fixes for names in the CursorId enum | Paul Gilbert | |
2017-08-03 | Merge pull request #980 from dafioram/titanic_access_last_save | Paul Gilbert | |
TITANIC: Fix access to last savegame slot | |||
2017-08-03 | TITANIC: Create a new audio stream each time a wave file is played | Paul Gilbert | |
This fixes the problem with the 2nd Class floors, where the same music played in the lift doesn't have time to fade out before the same music is loaded to be faded in for the floor. Now, each gets it's own separate audio stream, preventing the two clashing | |||
2017-08-03 | TITANIC: Shifting wave file playback into CWaveFile class | Paul Gilbert | |
2017-08-03 | TITANIC: Allow last saved game to be loaded | David Fioramonti | |
2017-08-03 | TITANIC: Max saved games const centralized | David Fioramonti | |
Before the const specifying the max number of save/load games was in titanic.h, core/project_item.cpp, main_game_window, and detection.cpp. Since they all inherit from titanic.h they should just use the const there. Also the saved game const in core/project_item.cpp was named differently so I also changed that. | |||
2017-08-01 | TITANIC: Fix sound effects on the Promenade Deck | Paul Gilbert | |
2017-08-01 | TITANIC: Fix playback of ambient music for Top of the Well | Paul Gilbert | |
2017-07-31 | TITANIC: Fix not being able to close ScummVM during prologue credits | Paul Gilbert | |
2017-07-31 | TITANIC: Only skip cutscenes if standard ASCII keys pressed | Paul Gilbert | |
2017-07-31 | TITANIC: Handle brief freeze if prologue credits are skipped | Paul Gilbert | |
2017-07-31 | TITANIC: Fix forward/backward manual camera movement in starmap | Paul Gilbert | |
2017-07-31 | Merge pull request #978 from dafioram/Titanic-star-keybrdlookup | Paul Gilbert | |
TITANIC: Star View: Added keyboard key to look up | |||
2017-07-31 | TITANIC: Don't let bots appear when you're in the Gondola | Paul Gilbert | |
I agree with Dafioram, frankly it just looks weird | |||
2017-07-31 | TITANIC: Don't have bots appear in Embarkation SuccUBus or Deskbot desk | Paul Gilbert | |
2017-07-31 | TITANIC: Fix delay check for Bellbot/Doorbot summoner | Paul Gilbert | |
2017-07-30 | TITANIC: Fix Long Stick not returning to inventory in Arboretum | Paul Gilbert | |