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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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titanic
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2016-04-01
TITANIC: Simplify the area switches used in PET control methods
Paul Gilbert
2016-04-01
TITANIC: Implement PET message handlers
Paul Gilbert
2016-04-01
TITANIC: Implement PET CMouseButtonDownMsg handling
Paul Gilbert
2016-03-31
TITANIC: Implement keyboard event handling
Paul Gilbert
2016-03-31
TITANIC: Beginnings of PET event handling code
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame::setArea
Paul Gilbert
2016-03-31
TITANIC: PET frame is now showing
Paul Gilbert
2016-03-31
TITANIC: Implement CTreeItem::getHiddenRoom
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame setup and drawing code
Paul Gilbert
2016-03-31
TITANIC: Implemented CPetGfxElement setup method
Paul Gilbert
2016-03-31
TITANIC: Rename CPetGraphic to CPetGfxElement to avoid naming clash
Paul Gilbert
2016-03-31
TITANIC: Work on implementing CDROM Tray class
Paul Gilbert
2016-03-31
Merge branch 'titanic' of https://github.com/dreammaster/scummvm into titanic
Paul Gilbert
2016-03-31
TITANIC: Renamed CPetVal to CPetGraphic
Paul Gilbert
2016-03-30
TITANIC: Fleshing out CPetFrame
Paul Gilbert
2016-03-30
TITANIC: Implement CPetVal drawing
Paul Gilbert
2016-03-30
TITANIC: Fleshing out CPetVal
Paul Gilbert
2016-03-30
TITANIC: Flesh out the CPETElement class
Paul Gilbert
2016-03-29
TITANIC: Debugger command to turn PET on or off
Paul Gilbert
2016-03-29
TITANIC: Beginnings of PET drawing
Paul Gilbert
2016-03-29
TITANIC: Fix PET post-loading
Paul Gilbert
2016-03-29
TITANIC: More PET renaming, implemented setArea
Paul Gilbert
2016-03-29
TITANIC: More renamings of PET sections
Paul Gilbert
2016-03-29
TITANIC: Renaming for PET inventory section
Paul Gilbert
2016-03-29
TITANIC: Fix handling of transparency
Paul Gilbert
2016-03-29
TITANIC: Fix initial loading of game object images
Paul Gilbert
2016-03-28
TITANIC: Implemented CGameObject::checkPoint
Paul Gilbert
2016-03-28
TITANIC: Implemented CCDROM and various support stuff
Paul Gilbert
2016-03-28
TITANIC: Fleshed out CDeadArea class
Paul Gilbert
2016-03-28
TITANIC: Fleshed out CStartAction class
Paul Gilbert
2016-03-25
TITANIC: Implementing more CTelevision code, CGameState movie list
Paul Gilbert
2016-03-24
TITANIC: Implementing more CTelevision message handlers
Paul Gilbert
2016-03-24
TITANIC: Implementing more CTelevision message handlers
Paul Gilbert
2016-03-24
TITANIC: Implement television CLeaveViewMsg handler
Paul Gilbert
2016-03-24
TITANIC: Support methods needed by CTelevision
Paul Gilbert
2016-03-24
TITANIC: Added current location display to debugger room command
Paul Gilbert
2016-03-24
TITANIC: Fix crash when looking at television
Paul Gilbert
2016-03-24
TITANIC: Implement CGameObject::stopMovie
Paul Gilbert
2016-03-24
TITANIC: Fix view message handling
Paul Gilbert
2016-03-24
TITANIC: Make all use of message targets public inheritance
Paul Gilbert
2016-03-24
TITANIC: Cleanup and fixes for message hierarchy
Paul Gilbert
2016-03-23
TITANIC: Unsuccessful initial attempt to load ycursors.avi file
Paul Gilbert
Unfortunately, whilst the cursors video plays fine in standard video players, the ScummVM AVIDecoder can't seem to handle it. So for now I've left the decode in place but commented out, and I'm setting up a dummy cursor
2016-03-23
TITANIC: More view event handling, beginnings of mouse cursor loading
Paul Gilbert
2016-03-22
TITANIC: Enable drawing of view contents
Paul Gilbert
2016-03-22
TITANIC: Fixes for correct positioning of view background
Paul Gilbert
2016-03-22
TITANIC: First scene starting to be displayed
Paul Gilbert
2016-03-22
TITANIC: Implement object image loading and drawing
Paul Gilbert
2016-03-21
TITANIC: Implement method for rendering view contents
Paul Gilbert
2016-03-21
TITANIC: Fix initialization of screen manager surfaces
Paul Gilbert
2016-03-21
TITANIC: Implementing view draw code
Paul Gilbert
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