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2017-02-26TITANIC: More implementation of CSurfaceAream, added FRect classPaul Gilbert
2017-02-25TITANIC: Implementing CSurfaceArea methodsPaul Gilbert
2017-02-25TITANIC: Fix CStarPoints2 initializationPaul Gilbert
2017-02-24TITANIC: Some preliminary cleanup of star control interfacesPaul Gilbert
2017-02-24TITANIC: Fixes for coordinates init in CStarPoints1Paul Gilbert
2017-02-22TITANIC: Fix setting display bounds for end credit textPaul Gilbert
2017-02-22TITANIC: Fix writeString character placementPaul Gilbert
2017-02-22TITANIC: Renamings and cleanup for CCreditTextPaul Gilbert
2017-02-21TITANIC: Cleanup and renaming for endgame classesPaul Gilbert
2017-02-21TITANIC: Add missing timer call in endgame sequencePaul Gilbert
2017-02-21TITANIC: Assert dynamic_cast result in CBellot::UsePaul Gilbert
2017-02-20TITANIC: Renamings for CBridgeViewPaul Gilbert
2017-02-20TITANIC: Fix cruise button on ship controlsPaul Gilbert
2017-02-20TITANIC: Fix the steering wheel hornPaul Gilbert
2017-02-20TITANIC: Initial cleanup & renamings for bridge controlsPaul Gilbert
2017-02-20TITANIC: Fixes for Titania's speechPaul Gilbert
2017-02-20TITANIC: Renamings for CHeadSlot base classPaul Gilbert
2017-02-20TITANIC: Wait for parrot speech to end before waking TitaniaPaul Gilbert
2017-02-20TITANIC: Handle trying to put multiple brain cards in the same slotPaul Gilbert
2017-02-20TITANIC: Cleanup and renaming for CBrain base classPaul Gilbert
2017-02-20TITANIC: Fix using brain pieces in the wrong slotsPaul Gilbert
2017-02-20TITANIC: Renamings for Titania head and brain slotsPaul Gilbert
2017-02-20TITANIC: Fix handling of Titania head slot mouse draggingPaul Gilbert
2017-02-20TITANIC: Fix adding centre cards to TitaniaPaul Gilbert
2017-02-19TITANIC: Remove unused fields from TTtitleScriptPaul Gilbert
2017-02-19TITANIC: Fix using ears on TitaniaPaul Gilbert
2017-02-19WORKAROUND: Stop resetting bomb code wheels when loading savegamesPaul Gilbert
The original kept resetting the bomb's code wheels whenever the view was entered, which meant reloading a savegame, you lost any progress you'd made. Presumably this was done as a quick and dirty hack in case anyone was stupid enough to rearm the bomb after fixing it the first time. I've added new code that now only resets the wheels when the bomb is initially armed, and you can now save in the bomb closeup, and it will remember all your selections
2017-02-19TITANIC: Renamings for CBomb classPaul Gilbert
2017-02-19TITANIC: Fixes and cleanup for CodeWheelPaul Gilbert
2017-02-19TITANIC: Fix bomb countdownPaul Gilbert
2017-02-19TITANIC: Play seasonal music when entering arboretumPaul Gilbert
2017-02-19TITANIC: Fix Arm placement when placed on gondolier slidersPaul Gilbert
2017-02-19TITANIC: Make CCarry fields private where appropriatePaul Gilbert
2017-02-18TITANIC: Workaround for using magazine on incorrect objectsPaul Gilbert
2017-02-18TITANIC: Renamings for CCarry classPaul Gilbert
2017-02-18TITANIC: Fix dragging arms in Gondolier closeupPaul Gilbert
2017-02-18TITANIC: Further cleanup of the Gondolier slidersPaul Gilbert
2017-02-18TITANIC: Renaming and cleanup for CGondolierSliderPaul Gilbert
2017-02-18TITANIC: Fix adding held items to inventory after unlocking armsPaul Gilbert
2017-02-18TITANIC: Workaround original Maitre'D bug where _musicHandler was nullPaul Gilbert
2017-02-18TITANIC: Fix Maitre'D playing music checkPaul Gilbert
2017-02-17TITANIC: Refactored CMaitreD static to instance fieldPaul Gilbert
2017-02-17TITANIC: Renamings for CMaitreDPaul Gilbert
2017-02-17TITANIC: Renamings for CArm classPaul Gilbert
2017-02-17TITANIC: Fix playing phonograph when cylinder holder is openPaul Gilbert
2017-02-16TITANIC: Fix operation of Phonograph play buttonPaul Gilbert
2017-02-16TITANIC: Fix compiler warningPaul Gilbert
2017-02-16TITANIC: Cleanup of movie flagsPaul Gilbert
2017-02-16TITANIC: Further renamings for CGameObjectPaul Gilbert
2017-02-16TITANIC: Renamings for CGameObject & CGameState methodsPaul Gilbert