Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-13 | TOLTECS: Added Czech language support | Petr Kratina | |
2019-11-03 | ENGINES: Stop using 'single id' | Bastien Bouclet | |
2019-11-03 | ENGINES: Add an engine ID to all the engines | Bastien Bouclet | |
2019-09-23 | TOLTECS: Added Polish version detection. Trac#11134 | Eugene Sandulenko | |
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet | |
Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth | |
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place. | |||
2016-11-29 | ALL: Remove comma before the word 'instead' | Ben Castricum | |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | TOLTECS: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | TOLTECS: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-08-06 | TOLTECS: Blacklist a pirated CD-RIP version (bug #6690) | Filippos Karapetis | |
This is a known pirated version, where all the audio has been removed. Thus, no support will be added for that version. | |||
2014-03-02 | TOLTECS: Apply CppCheck performance recommendations | Strangerke | |
2014-02-18 | TOLTECS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-09-02 | TOLTECS: Add an alternate English version (bug #3614933) | Filippos Karapetis | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2013-01-26 | JANITORIAL: Enforce "} // End of namespace" with a single space after }. | Johannes Schickel | |
2013-01-06 | TOLTECS: Add detection for the English demo and correct the German one | Filippos Karapetis | |
2013-01-02 | TOLTECS: Add an option to use the ScummVM save/load screens | Filippos Karapetis | |
2012-07-03 | TOLTECTS: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2011-11-25 | TOLTECS: Add detection for Hungarian variant from bug #3440641. | D G Turner | |
2011-11-21 | TOLTECS: Add missing namespace comment | Filippos Karapetis | |
2011-11-21 | TOLTECS: Savegame changes | Filippos Karapetis | |
- Add support for savegame removal - Remove kyra-specific code - Add save play time and creation date | |||
2011-11-20 | TOLTECS: Fixed compilation after the latest changes to GUI options | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fix Detection For ADParams Removal From AdvancedMetaEngine. | David Turner | |
2011-11-20 | TOLTECS: Update AdvancedMetaEngine For Removal of ADParams. | David Turner | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Implement kSupportsLoadingDuringStartup | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix warning | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fix warning | Benjamin Haisch | |
2011-11-20 | TOLTECS: Added detection entries for French and Spanish versions | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Added GUI options to detection entries | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Added detection entry for the German demo version | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation | Filippos Karapetis | |
2011-11-20 | TOLTECS: Added German version | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed compilation after Fingolfin's latest series of commits | Benjamin Haisch | |
- Added a warning for the yet unimplemented palette transparency code - Removed "debug" calls from script, they weren't that useful - Removed unneccessary delete in the MoviePlayer - Fixed the renderer (hopefully?) | |||
2011-11-20 | TOLTECS: - Implemented RTL | Benjamin Haisch | |
- Fixed return values in savegame/loadgame - Some minor cleanup | |||
2011-11-20 | TOLTECS: - Listing savestates via command line or Launcher | Benjamin Haisch | |
- Loading/Saving during run time Other savestate functions yet todo. I'll probably remove the "original" in-game menu and move everything to the GMM. | |||
2011-11-20 | TOLTECS: Add Russian version detection which works great. | Eugene Sandulenko | |
2011-11-20 | TOLTECS: Initial checkin | Eugene Sandulenko | |