Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-16 | TOLTECS: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-01-29 | TOLTECS: Some formatting fixes. | Torbjörn Andersson | |
2011-11-26 | TOLTECS: Don't call c_str() on the return value of Common::String::format() | Filippos Karapetis | |
2011-11-26 | TOLTECS: Reduce code duplication | Filippos Karapetis | |
2011-11-20 | TOLTECS: Removed duplicate assignment | Filippos Karapetis | |
2011-11-20 | TOLTECS: Implemented Quit game functionality in the menu | Filippos Karapetis | |
2011-11-20 | TOLTECS: Disabled some leftover unnecessary debug output | Filippos Karapetis | |
2011-11-20 | TOLTECS: Some cleanup of the menu code | Filippos Karapetis | |
2011-11-20 | TOLTECS: Bugfixes for the game menu | Filippos Karapetis | |
- The game's background is now restored when the menu closes - Fixed a memory leak - Removed dead code | |||
2011-11-20 | TOLTECS: Fix Compilation After Graphics::Surface PixelFormat changes. | David Turner | |
2011-11-20 | TOLTECS: Added comments on main game loop, and added a FIXME | Filippos Karapetis | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fix compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: - More work on the menu system, saving and loading from there is ↵ | Benjamin Haisch | |
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu | |||
2011-11-20 | TOLTECS: - Work on the menu system (use strings from resources instead of ↵ | Benjamin Haisch | |
hardcoded ones) - ...and load the system strings from the resource on startup - Only redraw menu screen when required - Change parameters for some text functions from byte* to const byte* - Rename some mouse vars | |||
2011-11-20 | TOLTECS: - Don't add test entries to the save/loadgame menu | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation | Benjamin Haisch | |
2011-11-20 | TOLTECS: Silenced warning | Filippos Karapetis | |
2011-11-20 | TOLTECS: Misc fixes in the menu system | Benjamin Haisch | |
2011-11-20 | TOLTECS: Implemented scrolling in the savegame list | Benjamin Haisch | |
2011-11-20 | TOLTECS: More work on the menu; started the savegame page and implemented ↵ | Benjamin Haisch | |
editing of the savegame description | |||
2011-11-20 | TOLTECS: More work on the menu; started with the saveload menu page and ↵ | Benjamin Haisch | |
fixed some early bugs | |||
2011-11-20 | TOLTECS: More work on the menu | Benjamin Haisch | |
2011-11-20 | TOLTECS: Started implementing the menu from scratch | Benjamin Haisch | |
2011-11-20 | TOLTECS: Silenced some warnings | Filippos Karapetis | |
2011-11-20 | TOLTECS: Reworked the ArchiveReader and ResourceCache classes. | Benjamin Haisch | |
ResourceCache needs more work since resources are never freed (which is bad). | |||
2011-11-20 | TOLTECS: - Added menu system prototype (may change later) | Benjamin Haisch | |
- Added movie player (still incomplete, sound is not yet implemented) Both are not yet hooked to the engine. - Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later. |