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path: root/engines/toltecs/movie.h
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2013-05-14TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing scene"Filippos Karapetis
Check for the end of the movie resource before buffering more audio chunks. This avoids reading past the end of the movie resource. Also, clean up some movie related checks
2013-01-02TOLTECS: Don't allow dialog skipping while movies are playingTorbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2011-11-20TOLTECS: Fix compilation after sound->audio directory rename.David Turner
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation with the latest trunk changes.Filippos Karapetis
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20TOLTECS: Fixed compilationBenjamin Haisch
2011-11-20TOLTECS: - Fixed Screen::updateTalkText (text x position was read ↵Benjamin Haisch
incorrectly and font color wasn't nibble-swapped) - Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :))
2011-11-20TOLTECS: Added sound to the movie player (finally). Still TODO: Ability to ↵Benjamin Haisch
abort movies.
2011-11-20TOLTECS: - Added menu system prototype (may change later)Benjamin Haisch
- Added movie player (still incomplete, sound is not yet implemented) Both are not yet hooked to the engine. - Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.