Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TOLTECS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-24 | TOLTECS: Fix spacing errors | Strangerke | |
2013-08-03 | TOLTECS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-04-26 | TOLTECS: Remove dead code | Filippos Karapetis | |
The clearSprites() method is a leftover from the older sprite drawing code | |||
2013-03-15 | TOLTECS: Work around undefined subtitle behaviour at script loading | Torbjörn Andersson | |
It may be because of an underlying bug, but there is at least one case where a script is unloaded and replaced by another script while that script slot still has an active subtitle. This causes it to print random garbage for me, and may be causing crashes for others. I've discussed this patch with johndoe, and he was ok with it, so let's see how it works out. | |||
2013-01-13 | TOLTECS: Fix bug #3600166 - "TOLTECS: Parrot speech cuts off Fenimore's in ↵ | Filippos Karapetis | |
Cemetery" | |||
2013-01-13 | TOLTECS: Fix bug #3599370 - "TOLTECS: Text on intro video not shown as per ↵ | Filippos Karapetis | |
original" | |||
2013-01-13 | TOLTECS: Whitespace fixes | Filippos Karapetis | |
2013-01-04 | TOLTECS: Adjust verb drawing to look more like original | Torbjörn Andersson | |
Both the "wobble" and the positions were slightly off. I didn't want to change _verbLineY because for one thing it doesn't seem to affect the drawing of the verbs, and for another it seems to be stored in savegames because... squirrel! | |||
2012-10-06 | TOLTECS: Improve the shake screen effects during movies | Torbjörn Andersson | |
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-11 | TOLTECS: Implement volume handling and toggling of speech/text | Filippos Karapetis | |
2012-06-16 | TOLTECS: Get rid of casts on CursorManager::replaceCursor calls. | Johannes Schickel | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2011-11-24 | TOLTECS: Fix crash on Big Endian | Joost Peters | |
2011-11-20 | TOLTECS: Fix bugs | Benjamin Haisch | |
- Save scene parameters before playing a movie and restore them afterwards (fixes crash) - Fix text disappearing too fast - Implement script function sfGetCameraChanged - Replace nop script functions with stubs which print debug info when called - Some cleanup, remove obsolete TODOs | |||
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: - More work on the menu system, saving and loading from there is ↵ | Benjamin Haisch | |
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu | |||
2011-11-20 | TOLTECS: - Work on the menu system (use strings from resources instead of ↵ | Benjamin Haisch | |
hardcoded ones) - ...and load the system strings from the resource on startup - Only redraw menu screen when required - Change parameters for some text functions from byte* to const byte* - Rename some mouse vars | |||
2011-11-20 | TOLTECS: Fixed odd bug in drawChar (I subtracted 2 from the font height ↵ | Benjamin Haisch | |
before, though I don't recall why exactly I did that; now I use the font height as-is) | |||
2011-11-20 | TOLTECS: Fix compilation. | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed clipping bugs (in 256-color sprites and scaled sprites) | Benjamin Haisch | |
- Minor cleanup | |||
2011-11-20 | TOLTECS: Reworked the ArchiveReader and ResourceCache classes. | Benjamin Haisch | |
ResourceCache needs more work since resources are never freed (which is bad). | |||
2011-11-20 | TOLTECS: Silenced MSVC warnings | Filippos Karapetis | |
2011-11-20 | TOLTECS: - Implemented RTL | Benjamin Haisch | |
- Fixed return values in savegame/loadgame - Some minor cleanup | |||
2011-11-20 | TOLTECS: - Fixed Screen::updateTalkText (text x position was read ↵ | Benjamin Haisch | |
incorrectly and font color wasn't nibble-swapped) - Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :)) | |||
2011-11-20 | TOLTECS: Implemented preliminary sound playback; some stuff is still missing ↵ | Benjamin Haisch | |
(correct volumes etc.) | |||
2011-11-20 | TOLTECS: A lot of changes in the graphics code: | Benjamin Haisch | |
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot - Implemented dirty rectangles using a microtile array - The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later - One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible | |||
2011-11-20 | TOLTECS: Moved sprite drawing code to sprite.cpp | Benjamin Haisch | |
2011-11-20 | TOLTECS: More changes to wrapGuiText | Benjamin Haisch | |
2011-11-20 | TOLTECS: Removed _tempString etc. and replaced it with GuiTextWrapState | Benjamin Haisch | |
2011-11-20 | TOLTECS: Renamed some functions. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Adjust y position of talk text lines. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Added Screen::getTextWidth | Benjamin Haisch | |
2011-11-20 | TOLTECS: - Fixed setDeltaPalette (sprites at night now look correct) | Benjamin Haisch | |
- Renamed TalkTextItem.rects/rectCount to lines/lineCount - Workaround for font glitch in updateTalkText (text sets invalid font number) | |||
2011-11-20 | TOLTECS: Cancel all talkText items when camera position is changed (fixes ↵ | Benjamin Haisch | |
some crashes and odd behaviour) | |||
2011-11-20 | TOLTECS: Merged text drawing routines into drawString | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed text command parsing in updateVerbLine | Benjamin Haisch | |
2011-11-20 | TOLTECS: Clear the text duration first in updateTalkText before adding text ↵ | Benjamin Haisch | |
lines (else the durations add up and the text stays on screen a really long time) | |||
2011-11-20 | TOLTECS: Fixed clipping (the clipping of the right border with flipped ↵ | Benjamin Haisch | |
sprites was buggy) | |||
2011-11-20 | TOLTECS: Finished sprite clipping. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite ↵ | Benjamin Haisch | |
drawing. | |||
2011-11-20 | TOLTECS: Merged drawChar and drawChar2 | Benjamin Haisch | |
2011-11-20 | TOLTECS: Saving/loading is working; it still needs work but will suffice to ↵ | Benjamin Haisch | |
make debugging somewhat easier. | |||
2011-11-20 | TOLTECS: - Renamed stuff and cleanups | Benjamin Haisch | |
- Beginnings of the saveload system (incomplete) | |||
2011-11-20 | TOLTECS: Fixed tabs and formatting. | Benjamin Haisch | |
2011-11-20 | TOLTECS: Initial checkin | Eugene Sandulenko | |